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Re: Models (YES again!)
[Re: Xarthor]
#292850
10/07/09 14:45
10/07/09 14:45
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Joined: Feb 2009
Posts: 3,207 Germany, Magdeburg
Rei_Ayanami
OP
Expert
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OP
Expert
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
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Thanks  @Xarthor: The last one(the LOD3) is only a 6-sided box ^^ - yeah i also thought about a normal/bump map but there are 2 things: 1. I donīt know how to create a good one  2. The computer has more than one skin, so i donīt know how to manage that  If you could tell me how to do this, i would be very happy 
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Re: Models (YES again!)
[Re: Xarthor]
#292867
10/07/09 15:40
10/07/09 15:40
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Joined: Oct 2005
Posts: 4,771 Bay City, MI
lostclimate
Expert
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Expert
Joined: Oct 2005
Posts: 4,771
Bay City, MI
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@lostclimate: Because he modeled every little detail of the computer case. (Take a look at the original sized picture, by right click -> view image)
well yeah, I know that. I mean why did he model every little detail that you cant tell the difference between that and a texture, especially when he could make it look almost exacty the same with 36 polys and a normal map.
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Re: Models (YES again!)
[Re: Rei_Ayanami]
#293099
10/09/09 10:05
10/09/09 10:05
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Joined: Nov 2008
Posts: 946
the_clown
User
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User
Joined: Nov 2008
Posts: 946
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Thanks  1. I donīt know how to create a good one  2. The computer has more than one skin, so i donīt know how to manage that  If you could tell me how to do this, i would be very happy Normal maps can easily be created with that NormalMapCreator, is in the goodies pack in the download section I think. And to the skin problem: Just make sure that every second skin is the normal map for the skin before, and you're fine.
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Re: Models (YES again!)
[Re: Rei_Ayanami]
#293165
10/09/09 17:38
10/09/09 17:38
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Joined: Feb 2009
Posts: 3,207 Germany, Magdeburg
Rei_Ayanami
OP
Expert
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OP
Expert
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
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Hello! I made a new scene - itīs not ready because the keyboard takes longer to model as I thought - but here is the actual : (Please open the picture via right click -> open picture) What do you think?
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