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building map entities #292505
10/04/09 11:20
10/04/09 11:20
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
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darkinferno  Offline OP
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
well i've been working with models for some time now but now i wanna play a bit with map entities,

-how do i build a map entity and save it with the shadowmapping and lights that were done by the engine.
-how do i import this into another level as a map entity.

i read the manual but it wasnt very clear, said something about "build as map entity" an option that i couldnt find.

thanks in advance

Re: building map entities [Re: darkinferno] #292508
10/04/09 11:29
10/04/09 11:29
Joined: Nov 2008
Posts: 946
T
the_clown Offline
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the_clown  Offline
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T

Joined: Nov 2008
Posts: 946
Seems you have an old manual?
However, just build the map entity as a normal level, save it;
Then, under load entity, load the wmb file into the level where you want it just like a model.

Re: building map entities [Re: the_clown] #292531
10/04/09 15:05
10/04/09 15:05
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
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darkinferno  Offline OP
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
everytime i do that, all i see is a null empty get created [a wireframe box] so idk


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