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2 GED Bugs #293111
10/09/09 12:24
10/09/09 12:24
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline OP
Expert
Cowabanga  Offline OP
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Hello JCL,

1) When i make a test level, the decal shadows are normally the default. But, in GED's preferences, when i change the shadows to Z-Pass of Z-Fail, the decal shadow and the stencil shadow are grouped together. I mean they both appears at the same time.

Image:


2) When i open a menu, the words are messed up. I have to move the cursor on the whole menu to display then correctly.

Images:




Re: 2 GED Bugs [Re: Cowabanga] #293129
10/09/09 13:50
10/09/09 13:50
Joined: Jul 2000
Posts: 27,935
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,935
Frankfurt
I don't know the reason of the second problem, but the first one is not a bug. The stencil_mode variable can only be changed before level loading. Changing it in the middle of a running leavel leads to incorrect results.


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