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Re: New C-Script workshops available [Re: Masai] #29423
09/01/04 08:52
09/01/04 08:52
Joined: Sep 2004
Posts: 6
B
Bean Offline
Newbie
Bean  Offline
Newbie
B

Joined: Sep 2004
Posts: 6
I'm getting errors with the workshop. When I open it I receive an error "Can't open file 'workshops.wad'. When I remove the wad file from the texture manager and re-add it. It works fine, I can rebuild it and everything. But when I run it, I get the error "<WORK01.WMB.: Can't open file" and an error E1100: "<work01.wmb>: Can't open level. I also tried re-downloading the file, and re-installing GS and I still get the error. I hope there is a fix 'cause I want to get to learn c-script. Thanks.

Re: New C-Script workshops available [Re: Bean] #29424
09/02/04 18:23
09/02/04 18:23
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Some users were confused by having to click on the link in the first page of the C-Script workshop for unzipping the files. So again here's the step by step instruction for getting the files:

- Open the .chm file.
- Click the link on the first page.
- A window will pop up where you can give a target folder to unzip the files into. How the window looks like depends on which unzip programs are installed on your PC. If none is installed, the Windows standard unzipper will pop up.
- After the files are extracted, change to that folder and start working with the tutorials.

We've received many support questions by users who could not find this link, therefore the new workshops will contain the files in a separate zip archive.

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