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Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: Quad] #296118
10/29/09 19:15
10/29/09 19:15
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
If you like 3DGS, DON'T download Unity. You will never come back to it.

Yeah, i think so !

I use it and some points that you will find big :
- Cross Platform
- Browser support for 3D games with big power : island demo
- Simple physics and properties on a object by clicks on a
panel properties in the world editor : big workflow !
- shaders : No coding , No shaders search etc ...some
clicks apply to the mesh , textures assign graphically and
it's running
- Ambient occlusion as a built-in feature
- All complete terrain tools included in world editor really
rocks !
- Iphone version rocks a lot : lot of selled titles !
- 360 coming !
-choosen by Funcom for their next mmo !

It's like having very advanced versions GED, MED, WED and lot more in a one world editor : all very polished and user friendly.

And Free :
I think also 3DGS can't compete with it's commercial version !
Why paying when you have lot more advanced , lot more professionnal for free laugh ?


Last edited by ratchet; 10/29/09 19:18.
Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: Quad] #296120
10/29/09 19:27
10/29/09 19:27
Joined: Mar 2009
Posts: 276
Cebu City, Philippines
boyax Offline
Member
boyax  Offline
Member

Joined: Mar 2009
Posts: 276
Cebu City, Philippines
Wow! great news! GS would have hard time competing on it...

I've been learning 3DGS for a months now, and some areas in the engine are so blurry... even debugging the code is a pain.. what the...

anyway, still have to finish my current project in 3DGS.. and i'm looking forward to lerarn this Unity engine

Hope 3DGS would also update their development tool SED.. it's really a crappy software...:(

Thanks for the info..

Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: Quad] #296135
10/29/09 20:27
10/29/09 20:27
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Originally Posted By: Quadraxas
Originally Posted By: amy
Quote:
shader support is a unity pro feature


That's wrong.


from what i can figure you can only use predefined shaders??

and yes, i really like unity and will start to use it but i still use(and will use) a7 too.

Here's a useful link: License comparison. Custom shaders can be written, and from the documentation it looks decent (not fantastic, but decent).

A feature I really like is to emulate the capabilities of older hardware.

I'll probably download Unity to experiment with later when work is thin, but quite frankly the free version's lack of Render to Texture and full-screen post-processing holds it back a lot.

"Yeah, but Unity's FREE!"
My response: "Yeah, but I already have A7 Com, and thus can use/write virtually any shader conceivable." wink

The tools look great, and that'll be the reason I'll download it later on.

As stated by some others, it's more for artists than coders.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: JibbSmart] #296138
10/29/09 20:57
10/29/09 20:57
Joined: Jan 2009
Posts: 76
V
V_Software Offline
Junior Member
V_Software  Offline
Junior Member
V

Joined: Jan 2009
Posts: 76
I think It can be for coders too as it supports c#, javascript and boo. This is something I really like about it. Sure for you who already have 3dgs commercial or professional version it makes no sense to break with it during your current projects. I felt to give a look into it and I like what I've seen so far and it's really a nice workflow. design -> create-> code (or not grin ) and play it live...but it's surely not the engine that will kill every other engine in the indie world, competitor should see it as an motivation to improove more. grin
fact is this can be super duper good for us users, because this is a competition like in every scene too. fast food, sport every scene has is big and little names...I'm sure acknex will not go under, I'm really curious about the updates that will follow during the development time of this game project of conitec. I think conitec will give good responses

Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: V_Software] #296142
10/29/09 21:24
10/29/09 21:24
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
It's a big strategy and good from Unity !

Yeah the engine will not make AAA characters,levels , effects for you indeed !

But tools are essential to make a game !
You need a terrain in your level , just use the tools under world editor : why coding it again and again ?






Last edited by ratchet; 10/29/09 21:34.
Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: ratchet] #296150
10/29/09 23:14
10/29/09 23:14
Joined: Feb 2007
Posts: 353
A
amy Offline
Senior Member
amy  Offline
Senior Member
A

Joined: Feb 2007
Posts: 353
Maybe Unity could be used as a level editor for Gamestudio? laugh I am not sure though if the free edition allows to write exporters.

Quote:
Unity Technologies the leading provider of the multi-platform game development platform for Web, PC, Mac, Wii and iPhone today announced that it has secured Series A financing of $5.5 million.

http://unity3d.com/company/news/sequoia-capital-press.html

shocked

Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: amy] #296154
10/29/09 23:34
10/29/09 23:34
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
Originally Posted By: amy
Maybe Unity could be used as a level editor for Gamestudio? laugh I am not sure though if the free edition allows to write exporters.

Quote:
Unity Technologies the leading provider of the multi-platform game development platform for Web, PC, Mac, Wii and iPhone today announced that it has secured Series A financing of $5.5 million.

http://unity3d.com/company/news/sequoia-capital-press.html

shocked
you beat me to it, the writing is on the wall, i too am gonna check this out, heard their multiplayer coding can be simple laugh well, simpler than GS

Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: darkinferno] #296163
10/30/09 00:52
10/30/09 00:52
Joined: May 2002
Posts: 7,441
ventilator Offline
Senior Expert
ventilator  Offline
Senior Expert

Joined: May 2002
Posts: 7,441
Quote:
The financing round also included David Gardner, the CEO of Atari and Diane Greene, founder and former CEO of VMware.


atari?

didn't atari invest in gamestudio which resulted in the free atari lite-c?

...and now there is a free unity... hm...

Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: ventilator] #296184
10/30/09 07:19
10/30/09 07:19
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Maybe they (Atari) are dropping Lite-C and not funding it anymore.

Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: FBL] #296185
10/30/09 07:31
10/30/09 07:31
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
I don't think it is about dropping. I guess that the funding was only a single payment, because when I asked JCL about updates of Lite-C, he said that it will be updated once in a while, probably within a time frame of a year or so.

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