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Re: Unity Indie is... Free? Xbox 360 Support Also Announced
[Re: Slin]
#296113
10/29/09 18:35
10/29/09 18:35
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Joined: Feb 2007
Posts: 353
amy
Senior Member
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Senior Member
Joined: Feb 2007
Posts: 353
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shader support is a unity pro feature That's wrong. Render-to-texture is pro only but shaders are supported in the free edition too. And in contrast to Gamestudio, shaders are a joy to use in Unity. The problem of Gamestudio isn't so much the engine (except maybe ODE and the problematic ellipsoid collision detection system which also is based on parts of ODE) but more the studio part. ...and of course you are stuck with Gamestudio once you have done a great game. With Unity you have to possibility to go to the web, OSX, iPhone, Wii, 360 and more in the future.
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Re: Unity Indie is... Free? Xbox 360 Support Also Announced
[Re: amy]
#296114
10/29/09 18:38
10/29/09 18:38
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Joined: Oct 2007
Posts: 5,210 Ä°stanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
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shader support is a unity pro feature That's wrong. from what i can figure you can only use predefined shaders?? and yes, i really like unity and will start to use it but i still use(and will use) a7 too.
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