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Re: Still alive [Re: Logitek] #369558
05/05/11 07:26
05/05/11 07:26
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Germany
Quote:
C Script is running in A8

Great ! Godlike !

By the way some words about the (not up2date) video would be nice guys grin
[video:youtube]http://www.youtube.com/watch?v=cvNRzajAuk0[/video]


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Still alive [Re: rayp] #369563
05/05/11 08:42
05/05/11 08:42
Joined: May 2009
Posts: 5,367
Caucasus
3run Offline
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3run  Offline
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Joined: May 2009
Posts: 5,367
Caucasus
Looks good, but few thing:
* it needs more dynamic
* models are from CS:S (this is OK, since I use them myself grin )
* I don't like music (just my opinion)
* I hated that pissing zombie...


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: Still alive [Re: 3run] #369570
05/05/11 10:17
05/05/11 10:17
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Thank you.

* CS:S in this video yes...the new models ive paid not grin
* Music is a pre-recorded-test-track at the moment. Will be much better in a few weeks.
* Why u hate the wonderfull zombie ?
* But that dynamic thing...i think u cant say said, cause the video was just a
sign of live...no gameplay video.


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Still alive [Re: rayp] #369571
05/05/11 10:20
05/05/11 10:20
Joined: May 2009
Posts: 5,367
Caucasus
3run Offline
Senior Expert
3run  Offline
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Joined: May 2009
Posts: 5,367
Caucasus
Why don't you show us some of gameplay?


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: Still alive [Re: 3run] #369572
05/05/11 10:25
05/05/11 10:25
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
Add a real lighting effect when shooting with weapon !

Re: Still alive [Re: ratchet] #369577
05/05/11 10:46
05/05/11 10:46
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Quote:
Why don't you show us some of gameplay?
Cause i need more time, and a better renderer. This video was just a sign of life. Some people upload shitty stuff and call it "my game". Iam still on programming of parts of this script, like weapons and such things. I just wanted to show "something" from this project. And if i had done a gameplay video alright, i would set it into
showcase, not projects.

Quote:
Add a real lighting effect when shooting with weapon !
My muzzle flash includes a dynamic light ?!?


Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Still alive [Re: rayp] #369581
05/05/11 11:16
05/05/11 11:16
Joined: Apr 2008
Posts: 2,488
ratchet Offline
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ratchet  Offline
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Joined: Apr 2008
Posts: 2,488
My muzzle flash includes a dynamic light ?!?

Nope.
The muzzle Flash is a simple bitmap and a dynamic light will lighten your weapon, ennemies and surrounding ! But it's not necessary for the weapon !

Just Bring on some torch light , caus no dynamic lights or shadows , the game in the dark is not really attractive and look borring (personnal taste) !

Re: Still alive [Re: ratchet] #369582
05/05/11 11:34
05/05/11 11:34
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Posts: 2,107
Germany
Quote:
The muzzle Flash is a simple bitmap and a dynamic light will lighten your weapon, ennemies and surrounding ! But it's not necessary for the weapon !
Do u think iam an idiot ? My muzzle flash script has a dynamic light. By the way i use a model for the muzzle, no bitmap. The Weapon is not lighted cause it has a normal mapping specular shader that only reacts to the sun.

The function is called __light_strike. And its somethink like that (written down from the head):
Code:
function __light_strike()
{
 MY.LIGHTRED = 120;
 MY.LIGHTBLUE=90;
 MY.LIGHTGREEN=90;
 MY.LIGHTRANGE = 50+random(100);
 WAIT(1);
 MY.LIGHTRANGE = 0;
}




The Night is cause of the extrem small clip_far range. That was the reason. It will all change to day with a new stronger engine.

Last edited by rayp; 05/05/11 11:45.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
Re: Still alive [Re: rayp] #369587
05/05/11 12:26
05/05/11 12:26
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
Do u think iam an idiot ?
Never and i din't know if you was new to 3D or not !

I watched carefully the vide, and that's right that we see the light but only when zombie is really near !
Perhaps you could try to increase the range to see how it looks in action ?

Re: Still alive [Re: ratchet] #369588
05/05/11 12:30
05/05/11 12:30
Joined: Jul 2008
Posts: 2,107
Germany
rayp Offline OP

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rayp  Offline OP

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Joined: Jul 2008
Posts: 2,107
Germany
Ok that sounds better in my ear. But if someone is new to 3d, he dont write his shooter, not knowing of light-effects grin
Iam working with this engine since Acknex A3 (com).

Thats right, its not much of light. At the moment Gameplay, Leveldesign and such things stuck, cause i need a newer version before (i recognized this now).

Have a look on the old videos, the flash was much bigger there. Sometime ago i decreased the light.

Why i want a newer version i want:
Bigger Levels
Shader on Blocks (with good fps)
Shader on Models (with good fps)
PP Shader
more animated models in range
better shadows
...
..
.

And without a good looking level which fits my opionion i cant create missions (gameplay). The mission script is done, but useless at the moment

Last edited by rayp; 05/05/11 12:34.

Acknex umgibt uns...zwischen Dir, mir, dem Stein dort...
"Hey Griswold ... where u gonna put a tree that big ?"
1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected
rayp.flags |= UNTOUCHABLE;
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