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Re: Still alive
[Re: Logitek]
#369558
05/05/11 07:26
05/05/11 07:26
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Joined: Jul 2008
Posts: 2,107 Germany
rayp
OP

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OP

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Joined: Jul 2008
Posts: 2,107
Germany
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C Script is running in A8 Great ! Godlike ! By the way some words about the (not up2date) video would be nice guys  [video:youtube] http://www.youtube.com/watch?v=cvNRzajAuk0[/video]
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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Re: Still alive
[Re: rayp]
#369563
05/05/11 08:42
05/05/11 08:42
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Joined: May 2009
Posts: 5,367 Caucasus
3run
Senior Expert
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Senior Expert
Joined: May 2009
Posts: 5,367
Caucasus
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Looks good, but few thing: * it needs more dynamic * models are from CS:S (this is OK, since I use them myself  ) * I don't like music (just my opinion) * I hated that pissing zombie...
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Re: Still alive
[Re: 3run]
#369570
05/05/11 10:17
05/05/11 10:17
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Joined: Jul 2008
Posts: 2,107 Germany
rayp
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Joined: Jul 2008
Posts: 2,107
Germany
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Thank you. * CS:S in this video yes...the new models ive paid not  * Music is a pre-recorded-test-track at the moment. Will be much better in a few weeks. * Why u hate the wonderfull zombie ? * But that dynamic thing...i think u cant say said, cause the video was just a sign of live...no gameplay video.
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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Re: Still alive
[Re: ratchet]
#369577
05/05/11 10:46
05/05/11 10:46
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Joined: Jul 2008
Posts: 2,107 Germany
rayp
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Joined: Jul 2008
Posts: 2,107
Germany
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Why don't you show us some of gameplay? Cause i need more time, and a better renderer. This video was just a sign of life. Some people upload shitty stuff and call it "my game". Iam still on programming of parts of this script, like weapons and such things. I just wanted to show "something" from this project. And if i had done a gameplay video alright, i would set it into showcase, not projects. Add a real lighting effect when shooting with weapon ! My muzzle flash includes a dynamic light ?!?
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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Re: Still alive
[Re: ratchet]
#369582
05/05/11 11:34
05/05/11 11:34
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Joined: Jul 2008
Posts: 2,107 Germany
rayp
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Joined: Jul 2008
Posts: 2,107
Germany
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The muzzle Flash is a simple bitmap and a dynamic light will lighten your weapon, ennemies and surrounding ! But it's not necessary for the weapon !
Do u think iam an idiot ? My muzzle flash script has a dynamic light. By the way i use a model for the muzzle, no bitmap. The Weapon is not lighted cause it has a normal mapping specular shader that only reacts to the sun. The function is called __light_strike. And its somethink like that (written down from the head):
function __light_strike()
{
MY.LIGHTRED = 120;
MY.LIGHTBLUE=90;
MY.LIGHTGREEN=90;
MY.LIGHTRANGE = 50+random(100);
WAIT(1);
MY.LIGHTRANGE = 0;
}
The Night is cause of the extrem small clip_far range. That was the reason. It will all change to day with a new stronger engine.
Last edited by rayp; 05/05/11 11:45.
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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Re: Still alive
[Re: ratchet]
#369588
05/05/11 12:30
05/05/11 12:30
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Joined: Jul 2008
Posts: 2,107 Germany
rayp
OP

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OP

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Joined: Jul 2008
Posts: 2,107
Germany
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Ok that sounds better in my ear. But if someone is new to 3d, he dont write his shooter, not knowing of light-effects  Iam working with this engine since Acknex A3 (com). Thats right, its not much of light. At the moment Gameplay, Leveldesign and such things stuck, cause i need a newer version before (i recognized this now). Have a look on the old videos, the flash was much bigger there. Sometime ago i decreased the light. Why i want a newer version i want: Bigger Levels Shader on Blocks (with good fps) Shader on Models (with good fps) PP Shader more animated models in range better shadows ... .. . And without a good looking level which fits my opionion i cant create missions (gameplay). The mission script is done, but useless at the moment
Last edited by rayp; 05/05/11 12:34.
Acknex umgibt uns...zwischen Dir, mir, dem Stein dort... "Hey Griswold ... where u gonna put a tree that big ?" 1998 i married my loved wife ... Sheeva from Mortal Kombat, not Evil-Lyn as might have been expected rayp.flags |= UNTOUCHABLE;
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