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Re: unity declares war! [Re: Machinery_Frank] #296498
11/01/09 12:03
11/01/09 12:03
Joined: Sep 2007
Posts: 1,093
Germany
T
Toast Offline
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Toast  Offline
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T

Joined: Sep 2007
Posts: 1,093
Germany
Originally Posted By: Machinery_Frank
This is not true. I have read lots of sales reports of indie devs and they often make much more money on Mac. The mac demos have a better converion rate (trial to sales conversion). And there is almost no competition on the Mac platform.

Interesting. I heard that since Bootcamp is around there's sort of a Mac=Windows mentality - especially as most Indie games aren't performance demanding monsters so they'll run fine in Bootcamp...

Enjoy your meal
Toast

Re: unity declares war! [Re: Toast] #296528
11/01/09 15:36
11/01/09 15:36
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
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sPlKe  Offline
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Posts: 4,206
Innsbruck, Austria
how bout asking a few of the millions of talented coders that do those things for free if they would do it? give them some money and they gladly do it.
ive seen things like quke run on wii. ive seen things like N64 games run on MAC. ive even seen sega saturn games run on linux. and those programs are free. coded by maybe two or three people over the course of a year or two with permanent updates to the core.
those people do that in their free time, you cant just tell me that it would be impossible for a group of say, ten coders that work only on opeGL support.
as said, forget the console gaming thing. you just cant afford it. sure, you can develop for XBLA for free, but then you may not sell the game. way to go. if you want to sell it, shell out 30k in cash first.
and if you dont have your own office not located at home, you arent even going to develop for anything else, because thats one of the main things for consle develoment.
and as ive said, as long as you cant even efford nice models...

Re: unity declares war! [Re: sPlKe] #296559
11/01/09 18:31
11/01/09 18:31
Joined: Feb 2007
Posts: 353
A
amy Offline
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amy  Offline
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Joined: Feb 2007
Posts: 353
Now that OGRE switches to the MIT license they simply could use OGRE for A8 and build a state of the art editor around it. It would save them a lot of work. tongue

lite-C + OGRE + Bullet would be quite an awesome combination.

Re: unity declares war! [Re: amy] #296564
11/01/09 19:03
11/01/09 19:03
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: amy
Now that OGRE switches to the MIT license they simply could use OGRE for A8..


Since you mentioned Ogre: Did you see a new game called Torchlight, made with Ogre?
http://store.steampowered.com/app/41500/


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Re: unity declares war! [Re: Machinery_Frank] #296599
11/01/09 22:56
11/01/09 22:56
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
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FBL  Offline
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Joined: Sep 2003
Posts: 9,859
Did you see the Torchlight thread? laugh

Re: unity declares war! [Re: FBL] #296636
11/02/09 07:50
11/02/09 07:50
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Originally Posted By: Firoball
Did you see the Torchlight thread? laugh


To be honest: No I missed it.


Models, Textures and Games from Dexsoft
Re: unity declares war! [Re: Machinery_Frank] #296817
11/03/09 08:13
11/03/09 08:13
Joined: Jan 2002
Posts: 3,176
VPrime Offline
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Wow, this is quite awesome.
I love unity (I used it for a school project, was quite fun to work with).. I just never had to urge to buy it as when I bought A5, then 6 back int he day I felt like I wasted my money... Not because the engine/tools were bad, but because I didnt have time to use them.

But now that Unity AND 3dgs are free, this is great! Especially for students and schools! Yeah there is a competition between 3DGS and Unity, but they both have their advantages and disadvantages so I can see indie developers and students choose each tool based on their needs with out having to feel the pain in their wallets.

It really opens the doors for more people!

Re: unity declares war! [Re: VPrime] #296845
11/03/09 12:41
11/03/09 12:41
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
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Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Originally Posted By: VPrime
But now that Unity AND 3dgs are free
They're not free, Unity Indie and A7 Extra is free only. tongue

Re: unity declares war! [Re: Cowabanga] #296902
11/03/09 19:37
11/03/09 19:37
Joined: Jan 2002
Posts: 3,176
VPrime Offline
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VPrime  Offline
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Posts: 3,176
Originally Posted By: Cowabanga
Originally Posted By: VPrime
But now that Unity AND 3dgs are free
They're not free, Unity Indie and A7 Extra is free only. tongue

Well what used to cost money is now free grin

Saving me over 300 dollars is quite nice (adding both engines together) cool

Re: unity declares war! [Re: VPrime] #296909
11/03/09 20:11
11/03/09 20:11
Joined: Jan 2009
Posts: 76
V
V_Software Offline
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V_Software  Offline
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V

Joined: Jan 2009
Posts: 76
A7 Extra will not be free they said that lite-c gets basically the features of 3dgs extra (and not all) lite-c and 3dgs are different products, hope that they not only add features but also the wed maybe not in full functional state, but its better for the beginners for asigning behaviour etc. right now only info is no shader and basically lite-c becomes 3dgs extra features. and 3dgs extra will be discontinued but it takes time, so wait and enjoy when it comes lol

Last edited by V_Software; 11/03/09 20:13. Reason: spelling mistakes 2.0
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