Can someone please modify the car template to allow the car and wheels to only travel on the x and z axis? i am using the default script so i have no need to post the code.
Re: modifying the car template script
[Re: xbox]
#297223 11/06/0903:3211/06/0903:32
Upon initiation have the entity store it's Y position in a SKILL. After every c_move() call, simply set the entity's Y position to this stored value. The entity will thus move along the X and Z axis but not along the Y axis.
Scripts use functions like c_move to move entities around in your game. However, the template scripts you're using may have older names for the c_move instruction. Try looking for "ent_move" or just "move", instead. It's basically the same thing, just a different name.
BTW, remember to backup your template scripts before you make any changes to them.