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AUM Online #298596
11/16/09 09:55
11/16/09 09:55
Joined: Aug 2003
Posts: 2,007
Bucharest, Romania
George Offline OP

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George  Offline OP

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Posts: 2,007
Bucharest, Romania
Dear friends,

As you know, I'm also working at a searchable, online version of the magazine and I'm adding more and more magazines to it each month. You can access it here:
AUM Online

Re: AUM Online [Re: George] #298599
11/16/09 10:31
11/16/09 10:31
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline
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VeT  Offline
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Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
Great laugh


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: AUM Online [Re: VeT] #300353
12/01/09 17:17
12/01/09 17:17
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
awesome! finally there's a proper search function. Been waiting for that for a looong time. Well done laugh


~"I never let school interfere with my education"~
-Mark Twain
Re: AUM Online [Re: Germanunkol] #300610
12/03/09 18:08
12/03/09 18:08
Joined: Mar 2009
Posts: 146
USA
P
paracharlie Offline
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paracharlie  Offline
Member
P

Joined: Mar 2009
Posts: 146
USA
Very nice George, thanks for taking the time to do that.


A8 Commercial
Re: AUM Online [Re: paracharlie] #300664
12/04/09 06:50
12/04/09 06:50
Joined: Aug 2003
Posts: 2,007
Bucharest, Romania
George Offline OP

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George  Offline OP

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Joined: Aug 2003
Posts: 2,007
Bucharest, Romania
Thank you for the kind comments, guys.

Re: AUM Online [Re: George] #300723
12/04/09 18:12
12/04/09 18:12
Joined: Oct 2004
Posts: 4,134
Netherlands
Joozey Offline
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Joozey  Offline
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Joined: Oct 2004
Posts: 4,134
Netherlands
Hey George, very nice!
Do you think you're able to make the search function work with php instead of javascript? Then I can hook the #3dgs IRC bot on the aum search laugh. The php from the irc bot can't execute javascript very easily, so search is not an option.

That aside, perhaps you can attempt at making an RSS function for the aum site, reporting everyone listening to the RSS feed that a new aum is available (this too to hook the bot on it grin).


Click and join the 3dgs irc community!
Room: #3dgs
Re: AUM Online [Re: Joozey] #300846
12/05/09 20:22
12/05/09 20:22
Joined: Aug 2003
Posts: 2,007
Bucharest, Romania
George Offline OP

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George  Offline OP

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Posts: 2,007
Bucharest, Romania
Hi Joozey,

These are nice ideas! I have a php-based search for one of my websites but I'm afraid that I can't use it with Aum online the way it works now.
An rss feed for the Aum would be nice to have; I don't have control over Gamestudio's website, though.

Re: AUM Online [Re: George] #309501
02/09/10 19:37
02/09/10 19:37
Joined: Sep 2009
Posts: 926
Budapest
Aku_Aku Offline
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Aku_Aku  Offline
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Joined: Sep 2009
Posts: 926
Budapest
Hi!
I dont know what i did wrong, but when i click on the AUM 90 picture below the links, i got a new page full of AUMs until the No. 89. There is no 90.

Re: AUM Online [Re: Aku_Aku] #309502
02/09/10 19:39
02/09/10 19:39
Joined: Jun 2009
Posts: 258
behind this enternet window
zeusk Offline
Member
zeusk  Offline
Member

Joined: Jun 2009
Posts: 258
behind this enternet window
Originally Posted By: Aku_Aku
Hi!
I dont know what i did wrong, but when i click on the AUM 90 picture below the links, i got a new page full of AUMs until the No. 89. There is no 90.


90 hasnt been added to the database yet.Go to the first page of this thread to get issue #90

Re: AUM Online [Re: zeusk] #309505
02/09/10 19:54
02/09/10 19:54
Joined: Sep 2009
Posts: 926
Budapest
Aku_Aku Offline
User
Aku_Aku  Offline
User

Joined: Sep 2009
Posts: 926
Budapest
Thanks, but the situation is same. Dont understand...

Re: AUM Online [Re: Aku_Aku] #309509
02/09/10 20:06
02/09/10 20:06
Joined: Jun 2009
Posts: 258
behind this enternet window
zeusk Offline
Member
zeusk  Offline
Member

Joined: Jun 2009
Posts: 258
behind this enternet window
goto the topic "aum 90" in this forum and then goto the first page and look at the first post

Re: AUM Online [Re: zeusk] #309515
02/09/10 20:31
02/09/10 20:31
Joined: Sep 2009
Posts: 926
Budapest
Aku_Aku Offline
User
Aku_Aku  Offline
User

Joined: Sep 2009
Posts: 926
Budapest
Thanks, i got it.

Re: AUM Online [Re: Aku_Aku] #311158
02/18/10 18:07
02/18/10 18:07
Joined: Feb 2010
Posts: 457
Norfolk,England
mikaldinho Offline
Senior Member
mikaldinho  Offline
Senior Member

Joined: Feb 2010
Posts: 457
Norfolk,England
very nice m8

Create dynamic nodes when player walks [Re: George] #336107
08/01/10 17:53
08/01/10 17:53
Joined: Mar 2009
Posts: 207
E
Erick_Castro Offline
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Erick_Castro  Offline
Member
E

Joined: Mar 2009
Posts: 207
I am looking for an good example that i saw in AUM (but i cant find it).

The example create dynamic nodes when player walks. And after that the wizard or another model follow the nodes and then follow the player.

But i cant find it.

If someone can tell me in which AUM is the example , i apreach it.

Excuse for my limited english.

Thanks.

Re: Create dynamic nodes when player walks [Re: Erick_Castro] #337641
08/12/10 10:33
08/12/10 10:33
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Online
Serious User
painkiller  Online
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
Originally Posted By: Erick_Castro
I am looking for an good example that i saw in AUM (but i cant find it).

The example create dynamic nodes when player walks. And after that the wizard or another model follow the nodes and then follow the player.

But i cant find it.

If someone can tell me in which AUM is the example , i apreach it.

Excuse for my limited english.

Thanks.


I think you mean purrfect AI. Here's a link of the Wiki, it's the Purrfect AI example converted to Lite-C http://www.opserver.de/wiki/index.php/AUM_64_Plug_and_play:_Purrfect_AI


3D Gamestudio A8 Pro
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Re: Create dynamic nodes when player walks [Re: painkiller] #420307
03/22/13 21:50
03/22/13 21:50
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
sos, wrong thread...

Last edited by Nems; 03/22/13 22:02.
Network Code no BAT files [Re: Nems] #451659
05/15/15 14:47
05/15/15 14:47

M
Malice
Unregistered
Malice
Unregistered
M



The Multiplayer from Aum 76 depends on running a *.bat. Windows 8.1 blocks this BAT and warns against using it. I can override the windows basic security. However, This behavior is not preferred when building a product to sell/share with other users. Could you please remove this BAT dependency in future Network examples.

Thank you.
Mal

Last edited by Malice; 05/15/15 14:48.
Re: Network Code no BAT files [Re: ] #451674
05/16/15 02:45
05/16/15 02:45

M
Malice
Unregistered
Malice
Unregistered
M



Hi George,
Any news on a delivery date of the next AUM release?

Re: Network Code no BAT files [Re: ] #451702
05/17/15 19:23
05/17/15 19:23
Joined: Aug 2003
Posts: 2,007
Bucharest, Romania
George Offline OP

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George  Offline OP

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Joined: Aug 2003
Posts: 2,007
Bucharest, Romania
The multiplayer code is ready. I've got a few more articles / code snippets to finish. It will probably take me a week or so.

Re: Network Code no BAT files [Re: George] #451825
05/22/15 15:02
05/22/15 15:02
Joined: Jul 2001
Posts: 4,801
netherlands
Realspawn Offline

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Realspawn  Offline

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Joined: Jul 2001
Posts: 4,801
netherlands
take your time george laugh i am sure many folks are eager waiting for your input laugh


Find all my tutorials & Workshops at : www.rp-interactive.nl

Creativity starts in the brain
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