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Surreal Material Effects/Shader Editor vers 1.1 ! #30054
07/08/04 10:04
07/08/04 10:04
Joined: Jul 2002
Posts: 2,813
U.S.
Nadester Offline OP

Expert
Nadester  Offline OP

Expert

Joined: Jul 2002
Posts: 2,813
U.S.
Hello, the "Surreal Material Effects Editor" (SMEE for short) is a tool that I have been working on latelly - a simple (but hopefully effective) solution for editing and creating shaders and other material effects. It offers:

-Click together Material Editing functionality, allows you to design your own simple effects or edit other effects without writing a single line of code.
-Useful predefined material properties including shaded, metal, glass, and “Blood Marble”.
-Dynamically reload, edit, and update .FX Shader files without even exiting the program.
-A source code editor for .FX files (Surreal Shader Editor) that is fully functional with the main application.
-A built in collection of Material Effects and Shaders including Improved Overlay, Waving Grass, Wire Frame, Per Pixel Lighting (Normal Mapping), Bump Mapping, Terrain Multi-texturing, and more.
-Export generated effects to 3DGS C-Script
-Reload a variety of different entities including 3DGS Model files (MD5 and MD7 format), Terrain (HMP format), and Sprites (Bitmap, Targa, and PCX are all supported).
-Previewing tools include multiple camera modes, preview generated source code, and editor speed controls.

I hope that someone out there will find this tool handy. Even if your above what it has to offer, you still may find it usefull for quickly developing advanced effects with the features it has to offer. It is in no way complete - but hopefully it takes a step in the right direction toward 3DGS some day getting a true Shader/Material Effects Editor.

The editor can be downloaded at:
http://s94942944.onlinehome.us/sites/surreal/SMEE/SurrealEditor11.exe



Download it, have fun with it, and tell me what you think! Feel free to post your thoughts/comments too. Click here to visit the editors home page (forum based) - Where you can make requests for future features, post bugs, ask more in depth questions, get updates, and so on (Please register to support this program, it is much appreciated ).


Cheers!


--Eric
Re: SMEE - Surreal Material Effects/Shader Editor ! [Re: Nadester] #30055
07/08/04 10:30
07/08/04 10:30
Joined: Dec 2003
Posts: 1,097
Maryland, USA
Steempipe Offline
Serious User
Steempipe  Offline
Serious User

Joined: Dec 2003
Posts: 1,097
Maryland, USA
I really like the idea here... and the interface is well done. I encourage you to keep refining this thing.
I will try to fiddle with it this week...

Re: SMEE - Surreal Material Effects/Shader Editor ! [Re: Steempipe] #30056
07/08/04 11:05
07/08/04 11:05
Joined: Jul 2002
Posts: 2,813
U.S.
Nadester Offline OP

Expert
Nadester  Offline OP

Expert

Joined: Jul 2002
Posts: 2,813
U.S.
Thanks Steempipe!

It appears that there is a bug with the paths.. I use a dll to set some of them. Depending on your computer, the "Edit Shader" button may or may not load the shader in SSE. IF that is the case, just run SSE.exe and open userdef.fx (both in the main directory) until the next update.

Also, if anyone has any .FX files they'd like to add to the library, please post them! (or pm if you would like).


--Eric
Re: SMEE - Surreal Material Effects/Shader Editor ! [Re: Nadester] #30057
07/08/04 11:41
07/08/04 11:41
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
Senior Expert
Blattsalat  Offline
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
I think this is a very intersting tool...this might get very handy!!!! excellent work

just one suggesion: make the window scaleable....and add a zoom in out function for the preview window....just a user friendly issue though

a bug: dont know if its only on my machine.... when opening a new entity to test and cancel the load other entity window, no model is displayed at all...the globe dissappears and saving ends in an error then.

Re: SMEE - Surreal Material Effects/Shader Editor ! [Re: Blattsalat] #30058
07/08/04 11:55
07/08/04 11:55
Joined: Jul 2002
Posts: 2,813
U.S.
Nadester Offline OP

Expert
Nadester  Offline OP

Expert

Joined: Jul 2002
Posts: 2,813
U.S.
Blattsalat - Thanks for pointing that out. It seems that the editor loads the file, regardless of whether or not it was cancelled - thus, it is loading an empty string. Thats no biggie to work out - consider it fixed for the next update. (Thanks for the suggestions too!)


--Eric
Re: SMEE - Surreal Material Effects/Shader Editor ! [Re: Nadester] #30059
07/08/04 12:19
07/08/04 12:19
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline
Serious User
Drew  Offline
Serious User

Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
SWEEEET! Im impressed. EXCELLENT TOOL!!
I have really been hoping for a visual editor for shaders in A6. If theres anyway I can help let me know...
Few requests/questions:
- full or windowed mode switch (or is it already there?)
- object rotation control with the mouse...click and rotate at the origin
- to please keep working on it


Drew Medina
Game Developer (Artist)
Personal & professional website
Deviant Art
My Blogspot
Re: SMEE - Surreal Material Effects/Shader Editor ! [Re: Drew] #30060
07/08/04 14:06
07/08/04 14:06
Joined: Oct 2002
Posts: 2,256
Oz
L
Locoweed Offline
Expert
Locoweed  Offline
Expert
L

Joined: Oct 2002
Posts: 2,256
Oz
Looks sweet!


Professional A8.30
Spoils of War - East Coast Games
Re: SMEE - Surreal Material Effects/Shader Editor ! [Re: Locoweed] #30061
07/08/04 14:18
07/08/04 14:18
Joined: Aug 2000
Posts: 7,490
O
Orange Brat Offline

Senior Expert
Orange Brat  Offline

Senior Expert
O

Joined: Aug 2000
Posts: 7,490
A much needed tool. Don't stop work.


My User Contributions master list - my initial post links are down but scroll down page to find list to active links
Re: SMEE - Surreal Material Effects/Shader Editor ! [Re: Orange Brat] #30062
07/08/04 14:25
07/08/04 14:25
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
Expert
William  Offline
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
This is great - Thanks!


Check out Silas. www.kartsilas.com

Hear my band Finding Fire - www.myspace.com/findingfire

Daily dev updates - http://kartsilas.blogspot.com/
Re: SMEE - Surreal Material Effects/Shader Editor ! [Re: William] #30063
07/08/04 15:32
07/08/04 15:32
Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
Drew Offline
Serious User
Drew  Offline
Serious User

Joined: Jan 2002
Posts: 1,276
trapped in a paper bag
I've tried to import my shaders, but didnt really see the effect...also the export didnt write the shader...
But Im sure you know this....its early.

its just so cool I want to use it

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