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Re: Airfix [Re: muffel] #301184
12/08/09 20:30
12/08/09 20:30
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline OP
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Landixus  Offline OP
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Joined: Dec 2007
Posts: 706
Schortens Germany
The code is only for to fly in the levels, all without tweaks,
i have a coder, he worked @the Multiplayer Part, then he will turn
to the things that you have posted.
It will be a bit like the old airfix dogfighter

But when i make levels, i must fly a bit to see how it looks...

The Propeller will turn, later laugh

I forget to set the Polygonflag on the tubes, this is not a mess.

Thx for your words.
and sry for my bad english


My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
Re: Airfix [Re: Landixus] #301186
12/08/09 20:34
12/08/09 20:34
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline OP
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Landixus  Offline OP
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Joined: Dec 2007
Posts: 706
Schortens Germany
And there will be more action, because it will be Multiplayer.

when 8 Planes in the Level, then the Level is not so big.

When it is really to big, i fill it with more stuff...

Thx for your words


My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
Re: Airfix [Re: Landixus] #301210
12/08/09 23:46
12/08/09 23:46
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
agreeing with germanunkol, 8 players alone will not add that much life... and filling a big level with models is alot of work and you may get framerate issues, the idea of a small unreal plane shooter like this is the fun of flying in tiny levels, a kitchen and so on, the player must be constantly steering.. interstellar to see where it goes.. good work so far

Re: Airfix [Re: darkinferno] #301311
12/09/09 16:13
12/09/09 16:13
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
Remember that there won't always be 8 players. It's hard to figure out a good balance so that the game will be fun for 4 players as it will be for 8 players (currently have that problem in my game...)

As another Idea, when you try your steering code (and I would really use the mouse... sorry for stressing that point, but I think it makes a huge difference), you can try aiming and shooting at stationary targets in the level to test if the steering's good enough...


~"I never let school interfere with my education"~
-Mark Twain
Re: Airfix [Re: Germanunkol] #301317
12/09/09 16:20
12/09/09 16:20
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline OP
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Landixus  Offline OP
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Joined: Dec 2007
Posts: 706
Schortens Germany
We make Levels for 4 Players also up to Levels for 8 Players
And Levels for 2 Players.

The Aiming become a special feature, you need no Mouse. laugh

More come later, i post more when more is done.


My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
Re: Airfix [Re: Landixus] #301610
12/11/09 23:46
12/11/09 23:46
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline OP
User
Landixus  Offline OP
User

Joined: Dec 2007
Posts: 706
Schortens Germany
Ich probier grad mit Boom laugh

[video:youtube]http://www.youtube.com/watch?v=KOWVgKZbU24[/video]


My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
Re: Airfix [Re: Landixus] #301638
12/12/09 11:54
12/12/09 11:54
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
Das hast nicht du gemacht oder? is ja der hammer! grin
welches programm?

das renderst du dann und setzt es in airfix rein?


~"I never let school interfere with my education"~
-Mark Twain
Re: Airfix [Re: Germanunkol] #301640
12/12/09 13:10
12/12/09 13:10
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline OP
User
Landixus  Offline OP
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Joined: Dec 2007
Posts: 706
Schortens Germany
Doch hab ich schon, mit einem Tutorial.
Jetzt experimentiere ich grad rum, wie ich das in 3dgs eingebaut kriege.

Ich könnte ja eine +20.tga machen, ich weiss nur nicht was das an Speicher frisst.

ich guck da mal laugh

Oder Jemand ne Idee?


My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
Re: Airfix [Re: Landixus] #302307
12/18/09 13:49
12/18/09 13:49
Joined: May 2009
Posts: 445
Peine, Germany
Razoron Offline
Senior Member
Razoron  Offline
Senior Member

Joined: May 2009
Posts: 445
Peine, Germany
Hier mal ein Link zu einem Partikeltestvideo. Feedbacks/Verbesserugen wären gut laugh.
http://airfixdogfighter.de:666/partikel.AVI

Re: Airfix [Re: Razoron] #302311
12/18/09 14:48
12/18/09 14:48
Joined: Dec 2007
Posts: 706
Schortens Germany
Landixus Offline OP
User
Landixus  Offline OP
User

Joined: Dec 2007
Posts: 706
Schortens Germany
Nimm einfach die neuen Bilder die ich dir geschickt habe laugh


My Blog German: http://blog.quakeit.de/
www.quakeit.de ||
Airfix Game in Cooperation with:
www.3drt.com
Models Levels and Textures
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