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Re: Let's team up - team members please post your info here [Re: Pappenheimer] #304502
01/08/10 13:57
01/08/10 13:57
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Posts: 3,207
Germany, Magdeburg
yeah!!!

i know you won't believe me, but:

about a week ago i thought about that(after i've seen kino one's website).

There are many nice games that should be remaked for pc laugh


but isn't there a problem with the copyright of the games, like pacman?

very nice idea laugh

edit: I have a nice idea, i think. Why not making the game menu as a 3d room with some doors for new player and so on. That would be a nice graphical feature laugh

Last edited by Rei_Ayanami; 01/08/10 14:00. Reason: idea :)
Re: Let's team up - team members please post your info here [Re: Rei_Ayanami] #304528
01/08/10 16:14
01/08/10 16:14
Joined: Jul 2004
Posts: 1,205
Greece
LarryLaffer Offline
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LarryLaffer  Offline
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Joined: Jul 2004
Posts: 1,205
Greece
It's amazing that we've already came to a point in the games industry that it's so hard to find an idea that has not already been done before. Reminds me of South Park's Episode "The Simpsons Did it."

Blink's idea reminds me of Day of the Tentacle. George's of Lazy Jones. Guardians's of Dune 1.

So far I'm inclined towards Blink's cause I just love that concept, and I like adventure games. I know I've mentioned Lazy Jones myself in an another thread but now that I think about it, we might just end up with a collection of mediocre games, instead of a really good one. So we might as well just use the games made from the Retro Competition, make a 3d room and there you go.. Arcade Room.

Anywho, looking forward for the rest of ideas layed on this forum. If I come up with anything good, I'll try to contribute as well.

Cheers,
Aris


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Re: Let's team up - team members please post your info here [Re: LarryLaffer] #304544
01/08/10 17:37
01/08/10 17:37
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
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FBL  Offline
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F

Joined: Sep 2003
Posts: 9,859
An easy trick to increase the playing time of a game is to include unlockable stuff.
- Higher difficulty levels
- different music
- mirrored levels
- special items to be equipped and used in game
- new playable characters
- time attack mode

Also adding some insane and basically almost undoable task which unlocks something can help to make people play the game for hours.
Special quests like collect 100 gems, finish under 30 seconds, find the 3 purple ducks will increase the replay value.

Just some thoughts.


----------------------

Example: Onechanbara (Wii)
I'm picking this game because I recently played it totaling up a playtime well over 40h.
The game itself is a 3rd person bloody zombie hack'n slay game, but the genre does not matter too much here.

It starts out with 8 stages and 2 charactres.
In fact it's 4 big stages, 3 boss level (which is only a single room for each boss) and a big room where you're spammed with hordes of zombies.
The stages are in a different order for each character, some stages are walked the other way round for the second character. Meaning the end for character one is starting point for character 2 and vice versa.

There are three boss fights. One battle is the two characters against each other, so two more characters are needed.

By finishing the first two stories, you get the remaining two characters with their own stories.
Difficulty level starts out with "normal". After finishing this, you get "Hard", finishing this one you get "Violent" and finally you get "berserk". For each of the 4 characters!
After finishing all difficulties you get new costumes.

Additionally there are monsters hidden in the levels which drop rings. Those rings can be used to improve character skills.

Finally two more game modes are available:
- Survival: get spammed with hords of zombies until you die! Difficulty raises each cycle.
- Quest: For each character for each stage there are 5 special tasks you have to fulfill. By fulfilling tasks you gain new costumes.

Let's face it:
- 4 levels, 4 characters.
- The enemies remain the same for each character story.
- Some little story blablah for each character.
- Bosses are reused from the characters

=> playtime is increased remarkably by adding intended repetition. But if the game itself is fun, repetition is not too bad.
This strategy should be considered to blow up the game content.

To show what I mean, I added a FAQ from qamefaqs.com
http://www.gamefaqs.com/console/wii/file/943440/52297
It lists all the unlockables. Just skip the remaining information about the game in there. It is not of interest for this discussion I think.

Any comments?

Last edited by Firoball; 01/08/10 17:52.
Re: Let's team up - team members please post your info here [Re: FBL] #304545
01/08/10 17:40
01/08/10 17:40
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Yes, Firoball is right, such tricks are often used.

Look at the lego star wars series wink

Re: Let's team up - team members please post your info here [Re: Rei_Ayanami] #304566
01/08/10 20:55
01/08/10 20:55
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

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George  Offline OP

Expert

Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Thank you for the offer, Nowherebrain; we need more artists.

Pappenheimer: I like your story and I could see a great cut scene being made after we finish the game. You are right, choosing a game like mine makes it easier for the team members. It's an idea I've cooked for 1-2 years but I didn't have enough energy to write the doc for it until now.

Yes, the games would be customizable, even if this means that you get much tougher enemies, etc

Rei_Ayanami: if you name your games differently and you don't use characters that look like the originals you won't run into trouble.

Thank you for the valuable input, Firo!

I'm anxious to see other people's docs. Let's wait until the 15th of January and then we'll decide what game to pick.

Re: Let's team up - team members please post your info here [Re: George] #304568
01/08/10 21:19
01/08/10 21:19
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

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Blink  Offline

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Joined: Jan 2006
Posts: 2,157
Connecticut, USA
i better get started finishing my document!


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: Let's team up - team members please post your info here [Re: George] #304804
01/10/10 22:37
01/10/10 22:37
Joined: Oct 2006
Posts: 470
Balkan
Ganderoleg Offline
Senior Member
Ganderoleg  Offline
Senior Member

Joined: Oct 2006
Posts: 470
Balkan
I have finally managed to upload GD document to FileFront. It comes with small application that showcases audio-visual & movement-battle-action concept.

Here is the link:
http://www.filefront.com/15331635/Sorcerers.zip

For those who find 90mb to heavy to download here is just the GD document:

Original OpenOffice ODT file...
http://www.filefront.com/15330497/Sorcerers.odt

MicrosoftWord DOC file...
http://www.filefront.com/15330513/Sorcerers.doc

...& few screens riped from application:



...hope you all enjoy it.


>>Demos free3DModels Tutorials<<
>>>>>>> by Pavle Nikolic <<<<<<<

Re: Let's team up - team members please post your info here [Re: Ganderoleg] #304818
01/11/10 00:54
01/11/10 00:54
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
i am afraid to download it. with your graphic capability, i am a duck on the water,lol. i wish i had more time,

@ George, is ther a possibility to extend the deadline? i just need more time to put everything together, i still am working on test screens.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: Let's team up - team members please post your info here [Re: Blink] #304846
01/11/10 10:48
01/11/10 10:48
Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
George Offline OP

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George  Offline OP

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Joined: Aug 2003
Posts: 2,011
Bucharest, Romania
Ok, let's make it the 20th of January then. I'd like to have us start working asap.

Re: Let's team up - team members please post your info here [Re: George] #304849
01/11/10 11:50
01/11/10 11:50
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

Expert
Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
thanks, that give me enough time to at least give a better example.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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