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Re: GoldenEyeRemake_RetroContestEntry_[ToBeUpdated] [Re: darkinferno] #308156
02/01/10 20:59
02/01/10 20:59
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
grin

You DID kill me with that gun though...


~"I never let school interfere with my education"~
-Mark Twain
Re: GoldenEyeRemake_RetroContestEntry_[ToBeUpdated] [Re: Germanunkol] #308158
02/01/10 21:18
02/01/10 21:18
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
Expert
Damocles_  Offline
Expert

Joined: Feb 2009
Posts: 2,154
Online now. Works good after installing the VS2008 files.

Re: GoldenEyeRemake_RetroContestEntry_[ToBeUpdated] [Re: Damocles_] #308159
02/01/10 21:31
02/01/10 21:31
Joined: Feb 2009
Posts: 2,154
Damocles_ Offline
Expert
Damocles_  Offline
Expert

Joined: Feb 2009
Posts: 2,154
Gab ein paar Abstürze wink
Ansonsten siehts schon ganz gut aus.

Re: GoldenEyeRemake_RetroContestEntry_[ToBeUpdated] [Re: Damocles_] #308176
02/02/10 00:37
02/02/10 00:37
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
it'd be nice to play but no one is ever on frown one time there was 1 other player, but he was afk...

Re: GoldenEyeRemake_RetroContestEntry_[ToBeUpdated] [Re: lostclimate] #308180
02/02/10 01:01
02/02/10 01:01
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
Serious User
darkinferno  Offline OP
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
guess you go on at the wrong times grin had a 7 player match once which was intense, what i also like is that i've yet to hear anyone say anything about lag, even with pings above 300 laugh good to know my optimizations werent horrible

Last edited by darkinferno; 02/02/10 01:02.
Re: GoldenEyeRemake_RetroContestEntry_[ToBeUpdated] [Re: darkinferno] #308187
02/02/10 03:06
02/02/10 03:06
Joined: Jul 2008
Posts: 21
M
MrNoOne Offline
Newbie
MrNoOne  Offline
Newbie
M

Joined: Jul 2008
Posts: 21
They are not completely horrible, but I do find it annoying that I CLEARLY see my bullet hit and sparks fly off of a person, but it appearently didnt hit. Golden revolver is appearently a one hit kill, yet I see people surviving a hit without even taking damage from lag optimization.

Re: GoldenEyeRemake_RetroContestEntry_[ToBeUpdated] [Re: MrNoOne] #308191
02/02/10 03:51
02/02/10 03:51
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
Serious User
darkinferno  Offline OP
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
well.. truth is, there is lag, thats unavoidable, there is a feature called lag compensation that i coded for my other game and i was thinking of adding to this but after succesful playtests and looking at the remaining time for the contest, theres no way i could implement it.. the current system is not perfect but the idea behind it was to keep the game playable even at pings above 200ms there is ofcourse still lag but it does work somewhat even tho i do know what your saying.. maybe i'll optimize it after the contest, not sure

Re: GoldenEyeRemake_RetroContestEntry_[ToBeUpdated] [Re: slacer] #308614
02/03/10 23:11
02/03/10 23:11
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
Serious User
darkinferno  Offline OP
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
i coded in a sensor on the server so i always know when a player joins, so i will always be available to pawn you all laugh its a server only coding so wont affect the contest in anyway, nor does it improve the game, just so i can know when someone joins

Last edited by darkinferno; 02/03/10 23:54.
Re: GoldenEyeRemake_RetroContestEntry_[ToBeUpdated] [Re: darkinferno] #308689
02/04/10 13:32
02/04/10 13:32
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
i like it alot laugh

I keep playing it once every so many hours for a couple minutes tongue
trying to get new opponents and a filled server laugh

great job, hopefully you'll get the sources of this out as well...

PS: nice job in implementing my ragdoll tongue keep an eye out for the new header template soon!

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: GoldenEyeRemake_RetroContestEntry_[ToBeUpdated] [Re: Helghast] #308784
02/05/10 01:42
02/05/10 01:42
Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
sPlKe Offline
Expert
sPlKe  Offline
Expert

Joined: Jul 2004
Posts: 4,206
Innsbruck, Austria
posted this on gonintendo. lets see if it takes on...

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