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Engine limitations or just a quick demo? #309047
02/06/10 20:12
02/06/10 20:12
Joined: Oct 2009
Posts: 110
Porto-Portugal
Elektron Offline OP
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Elektron  Offline OP
Member

Joined: Oct 2009
Posts: 110
Porto-Portugal
I watched the demo "loop" on wed and like it but a few thing i did not like it.
The level is not destructable.
Water on lake are not animated.
When car cross over water donīt makes spray on carīs back.
Smoke spots of smoe are too small.
Sometimes the camera enters inside a model and show some faces of it.
What are engines limitations or just a quick demo?
What are minimum specs of computer to run that demo?

Thanks for all help

PS:I loved the bird singing detail laugh


Carlos Ribeiro aka Elektron
Check my blog: http://indiegamedeveloper71.wordpress.com/
Re: Engine limitations or just a quick demo? [Re: Elektron] #309050
02/06/10 20:30
02/06/10 20:30
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
which demo loop???

Re: Engine limitations or just a quick demo? [Re: Rei_Ayanami] #309053
02/06/10 20:41
02/06/10 20:41
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
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Widi  Offline
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Joined: Aug 2007
Posts: 1,922
Schweiz
If you don`t like it, you can change all be yourself.

Re: Engine limitations or just a quick demo? [Re: Widi] #309056
02/06/10 21:24
02/06/10 21:24
Joined: Oct 2009
Posts: 110
Porto-Portugal
Elektron Offline OP
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Elektron  Offline OP
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Joined: Oct 2009
Posts: 110
Porto-Portugal
Rei_Ayanami, that showing a car running on a 3d terrain with trees, houses, lake and a vulcan.I will add you on Facebook i hope you acept me.
Widi, of course i can change it, my question is if the engine allows to make better?


Carlos Ribeiro aka Elektron
Check my blog: http://indiegamedeveloper71.wordpress.com/
Re: Engine limitations or just a quick demo? [Re: Elektron] #309059
02/06/10 21:43
02/06/10 21:43
Joined: May 2003
Posts: 567
Spain, Canary Islands
Felixsg Offline
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Felixsg  Offline
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Joined: May 2003
Posts: 567
Spain, Canary Islands
Are a very old demo, with the time littles changes come
you check the aum series for see the last change
and appear the ode physics engine is very limited and not
make good job with the cars (flicking all not only the wheels)
however the physx engine will ready early in a week ( post )
and then probably new demos come

Last edited by Felixsg; 02/06/10 21:44.
Re: Engine limitations or just a quick demo? [Re: Felixsg] #309060
02/06/10 21:54
02/06/10 21:54
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
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Rei_Ayanami  Offline
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Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Ah, okay, you mean the car example laugh

you can destruct level by changing there vertex only, you will find examples on the aum

the water can be animted via a shader - look on the wiki

the spray is just 15 lines of code to add

about the entering in faces -since this is an old demo, it could be made better now, with physX as an exampele

the game need no high res computers laugh

btw: Are you Carlos Ribeiro(on facebook)?

Re: Engine limitations or just a quick demo? [Re: Rei_Ayanami] #309066
02/06/10 22:51
02/06/10 22:51
Joined: Oct 2009
Posts: 110
Porto-Portugal
Elektron Offline OP
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Elektron  Offline OP
Member

Joined: Oct 2009
Posts: 110
Porto-Portugal
Thank you Rei_Ayanami, your answer was very usefull.
Yes, i am Carlos Ribeiro


Carlos Ribeiro aka Elektron
Check my blog: http://indiegamedeveloper71.wordpress.com/

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