Gamestudio Links
Zorro Links
Newest Posts
Data from CSV not parsed correctly
by EternallyCurious. 04/18/24 10:45
StartWeek not working as it should
by Zheka. 04/18/24 10:11
folder management functions
by VoroneTZ. 04/17/24 06:52
lookback setting performance issue
by 7th_zorro. 04/16/24 03:08
zorro 64bit command line support
by 7th_zorro. 04/15/24 09:36
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:48
Zorro FIX plugin - Experimental
by flink. 04/14/24 07:46
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
1 registered members (AndrewAMD), 552 guests, and 1 spider.
Key: Admin, Global Mod, Mod
Newest Members
EternallyCurious, 11honza11, ccorrea, sakolin, rajesh7827
19046 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Where can I find a sample for weapons #307738
01/31/10 12:15
01/31/10 12:15
Joined: Aug 2009
Posts: 14
Everywhere
Webster_ Offline OP
Warez Kiddie
Webster_  Offline OP
Warez Kiddie

Joined: Aug 2009
Posts: 14
Everywhere
hi again. I wonder is there an example with weapon system - like Quake3, Serious sam etc. where the player can take different weapons from the ground? Because the player>car example in AUM 88 has a bug when there are more than 1 weapons from the same type frown

Re: Where can I find a sample for weapons [Re: Webster_] #308140
02/01/10 19:36
02/01/10 19:36
Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
Kartoffel Offline
Expert
Kartoffel  Offline
Expert

Joined: Jun 2009
Posts: 2,210
Bavaria, Germany
There is an A6 player+weapon template in 3d Gamestudio.
But if you want to make a good shooter like Serios Sam (still love that game) you shuld programm it yourself.

Kartoffel


POTATO-MAN saves the day! - Random
Re: Where can I find a sample for weapons [Re: Kartoffel] #308153
02/01/10 20:47
02/01/10 20:47
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
should be easy enough, first thing you need to do is start a project from scratch, no templates now, just make a small room/terrain in wed, place a box model and give it a action you made, example: action my_playr()

then try to make him move around the level, once you accomplish that then you should look at weapons

Re: Where can I find a sample for weapons [Re: darkinferno] #309525
02/09/10 21:22
02/09/10 21:22
Joined: Aug 2009
Posts: 14
Everywhere
Webster_ Offline OP
Warez Kiddie
Webster_  Offline OP
Warez Kiddie

Joined: Aug 2009
Posts: 14
Everywhere
Yes I make my project from scratch. But I only meet difficulty with the weapon system. Especially - when there are more than 1 weapons from the same type in the same level. So I'm looking for a sample which shows this. ( the game is FPS and Lite-C)


Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1