hi again. I wonder is there an example with weapon system - like Quake3, Serious sam etc. where the player can take different weapons from the ground? Because the player>car example in AUM 88 has a bug when there are more than 1 weapons from the same type
Re: Where can I find a sample for weapons
[Re: Webster_]
#308140 02/01/1019:3602/01/1019:36
There is an A6 player+weapon template in 3d Gamestudio. But if you want to make a good shooter like Serios Sam (still love that game) you shuld programm it yourself.
Kartoffel
POTATO-MAN saves the day!- Random
Re: Where can I find a sample for weapons
[Re: Kartoffel]
#308153 02/01/1020:4702/01/1020:47
should be easy enough, first thing you need to do is start a project from scratch, no templates now, just make a small room/terrain in wed, place a box model and give it a action you made, example: action my_playr()
then try to make him move around the level, once you accomplish that then you should look at weapons
Yes I make my project from scratch. But I only meet difficulty with the weapon system. Especially - when there are more than 1 weapons from the same type in the same level. So I'm looking for a sample which shows this. ( the game is FPS and Lite-C)