HERE is the elevator demo, from aum 36, is was changed a little bit by me. Works fine, but there is one problem, it works fine only in window mode, is full screen, when evelator starts moving, player flyes up... That's becouse of gravity I think, please can you fix it? Do not attach player.z to the elevator, really looks bad...
If player walks out of the elevator, and moves in air with elevator... Do not think that it's the best solution... There must be some thing else to do...
Maybe use the push functionality? I've never realized an elevator, but setting the player's push value lower than the elevators should allow you to move the player with the elevator. Check the manual about push for more details.
Can't get it to work... may be because elevetor is not using c_move to move... I set for player push = 2 and elevator 1. Tryed reverse... player 1 and elevator 2. Activated in player c_move PUSH... but still elevator just passes through player...