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Elevator #311870
02/21/10 22:43
02/21/10 22:43
Joined: May 2009
Posts: 5,365
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,365
Caucasus
HERE is the elevator demo, from aum 36, is was changed a little bit by me. Works fine, but there is one problem, it works fine only in window mode, is full screen, when evelator starts moving, player flyes up... grin That's becouse of gravity I think, please can you fix it? Do not attach player.z to the elevator, really looks bad...


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Re: Elevator [Re: 3run] #311913
02/22/10 05:40
02/22/10 05:40
Joined: Aug 2003
Posts: 2,008
Bucharest, Romania
George Offline

Expert
George  Offline

Expert

Joined: Aug 2003
Posts: 2,008
Bucharest, Romania
I don't use c-script anymore, but I have run your demo. Setting player's z to elevator's z while the elevator is moving is the best solution.

Re: Elevator [Re: George] #311929
02/22/10 11:09
02/22/10 11:09
Joined: May 2009
Posts: 5,365
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,365
Caucasus
If player walks out of the elevator, and moves in air with elevator... Do not think that it's the best solution... There must be some thing else to do...


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Re: Elevator [Re: 3run] #312035
02/22/10 21:52
02/22/10 21:52
Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Xarthor Offline
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Xarthor  Offline
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Joined: Jul 2002
Posts: 4,436
Germany, Luebeck
Maybe use the push functionality?
I've never realized an elevator, but setting the player's push value lower than the elevators should allow you to move the player with the elevator.
Check the manual about push for more details.

Re: Elevator [Re: Xarthor] #312037
02/22/10 22:05
02/22/10 22:05
Joined: May 2009
Posts: 5,365
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,365
Caucasus
Can't get it to work... may be because elevetor is not using c_move to move... I set for player push = 2 and elevator 1. Tryed reverse... player 1 and elevator 2. Activated in player c_move PUSH... but still elevator just passes through player...

Last edited by 3run; 02/22/10 22:19.

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Re: Elevator [Re: 3run] #312053
02/23/10 00:07
02/23/10 00:07
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
And why don't you use c_move for the elevator ?


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