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Re: The complete RPG Inventory + Tutorial [Re: Deha] #287011
08/28/09 22:09
08/28/09 22:09
Joined: Jun 2007
Posts: 152
Norway
D
Darkyyes Offline
Member
Darkyyes  Offline
Member
D

Joined: Jun 2007
Posts: 152
Norway
reposting link
Inventory


New to lite-c and gamestudio in general, thank you for reading.
Com, A7 v7.7
Re: The complete RPG Inventory + Tutorial [Re: Darkyyes] #289170
09/11/09 02:47
09/11/09 02:47
Joined: Mar 2009
Posts: 146
USA
P
paracharlie Offline
Member
paracharlie  Offline
Member
P

Joined: Mar 2009
Posts: 146
USA
I actually was never able to get this all to work even after going through the documents included. Comprehension problem or something I dont know.


A8 Commercial
Re: The complete RPG Inventory + Tutorial [Re: Darkyyes] #298075
11/11/09 19:36
11/11/09 19:36
Joined: Oct 2008
Posts: 513
Carlos3DGS Offline
User
Carlos3DGS  Offline
User

Joined: Oct 2008
Posts: 513
Thanks!!!


"The more you know, the more you realize how little you know..."

I <3 HORUS
http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=401929&page=1
Re: The complete RPG Inventory + Tutorial [Re: Carlos3DGS] #298239
11/13/09 04:05
11/13/09 04:05
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
Serious User
Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
me either, the implementation is too confusing....when you make stuff for yourself, it is easy to follow, but sometime other peoples work is just insane...in the end I wrote my own super confusing code.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: The complete RPG Inventory + Tutorial [Re: oldschoolj] #303777
01/01/10 23:26
01/01/10 23:26
Joined: Dec 2009
Posts: 128
China
frankjiang Offline
Member
frankjiang  Offline
Member

Joined: Dec 2009
Posts: 128
China
cool


development 3d game is interesting!
Re: The complete RPG Inventory + Tutorial [Re: frankjiang] #313490
03/01/10 18:23
03/01/10 18:23
Joined: Nov 2007
Posts: 318
Brasil, Paraná
NeoNeper Offline
Senior Member
NeoNeper  Offline
Senior Member

Joined: Nov 2007
Posts: 318
Brasil, Paraná
hi hii.
As I would make to create bags dynamically?
for example:
Manual.
bag* item_bag;

Oks i create the bag manually.
Now would make to create bags dinamically?
I have the action of enemy.
when the enemy to die I want that this action creates a bag automatically, with loot of the enemy.

however this to happen necessary to create a bag for each enemy.

i need that in the proper action this already is made.

somebody could help me


Please! Use easy words to be translated. because my English is not very good! Grateful.
_______________________________________________________
Re: The complete RPG Inventory + Tutorial [Re: NeoNeper] #313563
03/02/10 07:18
03/02/10 07:18
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
use sys_alloc().

Re: The complete RPG Inventory + Tutorial [Re: FBL] #313604
03/02/10 14:31
03/02/10 14:31
Joined: Nov 2007
Posts: 318
Brasil, Paraná
NeoNeper Offline
Senior Member
NeoNeper  Offline
Senior Member

Joined: Nov 2007
Posts: 318
Brasil, Paraná
i no understand.

I see in the manual online the method to use the syntax sys_nxalloc(long size);
it is on that you spoke?

You could show an example to me you practise of it?




Last edited by NeoNeper; 03/02/10 17:02.

Please! Use easy words to be translated. because my English is not very good! Grateful.
_______________________________________________________
Re: The complete RPG Inventory + Tutorial [Re: NeoNeper] #313636
03/02/10 16:59
03/02/10 16:59
Joined: Sep 2003
Posts: 9,859
F
FBL Offline
Senior Expert
FBL  Offline
Senior Expert
F

Joined: Sep 2003
Posts: 9,859
Ah sorry,

it's sys_malloc. This is an engine function.

http://manual.conitec.net/sys_malloc.htm

Try
bag* item_bag = sys_malloc(sizeof(bag));

When done, release the memory with
sys_free(bag);

Re: The complete RPG Inventory + Tutorial [Re: FBL] #313638
03/02/10 17:05
03/02/10 17:05
Joined: Nov 2007
Posts: 318
Brasil, Paraná
NeoNeper Offline
Senior Member
NeoNeper  Offline
Senior Member

Joined: Nov 2007
Posts: 318
Brasil, Paraná
ooooooooooohhhh tnkx tnkx brother...
i gooo nowww to try


Please! Use easy words to be translated. because my English is not very good! Grateful.
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