Additionally, I've learned about "Resource" files. For those who might not know, as I've recently learned, the pro edition is the only one that can create them, but they can be read by all editions. Using a resource file and the Pro edition, a user of c-script could keep scripts seperated and exceed the 40 c-script/wdl limit.
From manual on "RESOURCE":
Such resources can be opened by all Gamestudio editions, but created only be the P Pro Edition.
Read up on Resource in the help files for details.
Thank you, Slin. I hope that that puts a rest to this.