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[UNPAID]level designer #315274
03/14/10 13:39
03/14/10 13:39
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
Serious User
darkinferno  Offline OP
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)


we need level designers for scion, basically if youre good with setting up levels in WED, then this for you, there are 8 levels, all drawn and planned out already...

level will consist of blocks for the main geometry and models for detail, there are a few terrain based levels but you wont have to worry about setting up terrain shaders, we'll handle that..

we will provide all art assets you need for finishing said levels however these art assests CANNOT be used for projects other than scion and theres no exception to that

requirements:
- be required to read an online tutorial about level lighting
- good knowledge in using WED to set up levels
- can work in a team

we need a team member and not someone helping out from the sidelines, there are 2 other level designers so far but one is experiencing some technical problems and isnt able to work for now

other than that, i'd like to think we're a fun team and noone thats joined so far hasnt been amazed by what the game offers and we will pay everyone upon release, however this release depends on how much ppl are interested in helping, you can check our progress below by looking at these vids:

http://www.youtube.com/user/darkInferno360?feature=mhw5

Last edited by darkinferno; 03/14/10 15:18.
Re: [UNPAID]level designer [Re: darkinferno] #315569
03/16/10 19:49
03/16/10 19:49
Joined: Mar 2010
Posts: 1
S
SeaWeed Offline
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SeaWeed  Offline
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S

Joined: Mar 2010
Posts: 1
I would be interested in being part of the Scion Team. I'm still a beginner, but am enjoying working with WED. The next step for me to further my skills would be to join a team in using it to produce an actual game. Of course I could learn from just making my own games, but I could learn so much more by working with a team.

I look forward to hearing from you!

Re: [UNPAID]level designer [Re: SeaWeed] #315954
03/20/10 13:27
03/20/10 13:27
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
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darkinferno  Offline OP
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Joined: May 2009
Posts: 1,816
at my pc (duh)
-position is still available-

Re: [UNPAID]level designer [Re: darkinferno] #317725
04/01/10 23:50
04/01/10 23:50
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
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darkinferno  Offline OP
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Joined: May 2009
Posts: 1,816
at my pc (duh)
-we got a few messages however the position is still available-

note that you will be joining a team and receive alot of help, its not that we say, hey, make this map and leave you alone, you'll work alongside another member of the ScionDevTeam, you'll be able to request whatever props you need to be modeled [cant be used outside of scion] and you'll get to share your ideas on the projects direction

you'll take part in playtests of Scion, which is you don't know is an online 16 player fps so if you have some experience with making block levels then feel free to contact us, just leave a post below wink

doesnt have to take too much of your time also.. we're thinking 5+ hours per week should be sufficient to get some work done

Last edited by darkinferno; 04/01/10 23:52.
Re: [UNPAID]level designer [Re: darkinferno] #320818
04/24/10 23:01
04/24/10 23:01
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline OP
Serious User
darkinferno  Offline OP
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
final nudge, anyone with ample knowledge in the use of WED and are interested, send a pm


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