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Re: [Sphere] Sphere 2 Released
[Re: D3D]
#204127
04/26/08 21:21
04/26/08 21:21
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Joined: Mar 2008
Posts: 15
betuveen
Newbie
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Newbie
Joined: Mar 2008
Posts: 15
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D3D, thanks for sharing the hints to make sphere2 work with A7 correctly! You're rock and nice! But I have another issue using Sphere2, all the panels in island demo level turn gray, (they're still alright if I load them at the splash screen). For example, the TGA Panel with alpha like this: Will turns gray like this: Do I have to set some flags? I've tried some but it doesn't work. I appreciate any help..
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Re: [Sphere] Sphere 2 Released
[Re: eMWe]
#225544
09/05/08 02:22
09/05/08 02:22
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Joined: Apr 2006
Posts: 1,551 Netherlands
D3D
Serious User
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Serious User
Joined: Apr 2006
Posts: 1,551
Netherlands
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rogodoy:
No the author of Sphere2 will not create a tutorial for Sphere2, in his perception the source code and demo should give a hint on howto use his plugin. I guess if he would have to write tutorials and such the price would be much higher as well. About the model problem, you might need to re-save them and or edit script if you use a more current vesion of the GameStudio engine. Sphere2 was created before A7 came into view. It should run on A6.40 maybe even higher, but above A6.50 you run into trouble without changes.
eMWe:
Sphere Engine 1.1 will not work with A7, didn't you get the update to Sphere2? If you look in this thread you can find tips on how to compile the Sphere2 plugin from source, but still you will need to edit the outdated c-scripts, change a few .fx files, re-save levels, models and images to get it at least to run on your computer. Don't not know where Matt is. Myself i've been away from the community for a while and in the past Matt said he might create Sphere3, but who knows if it ever will be released!?
If possible I want to help you compile Sphere2 plugin, but i'm unsure about legal problems. So if you can tell me something about what is in the source file on a certain line I know you purchased the plugin and maybe I can go ahead and compile it for you in case i'm allowed to do so. I do not want to breach copyright, get a lawsuit from Matt and banned from this community.
In any case the Sphere2 plugin is very outdated even if it would be compiled with current A7 and Windows sdk. The latest DirectX sdk it can handle is Jun2007. Though it can be done, still the C-script are very old and only fun to play a little with, but not for serious projects I believe. Best thing would be to rewrite for Litec, but for someone like me it takes perhaps a half year if not more.
Guess if you tell me to compile and you know the source file i'm allowed, but I need to know if this is legal or not before I try. I think Matt needs to give permission. Also some things can be done now with A7 using other methodes. Although the water is still the best part of this plugin.
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Re: [Sphere] Sphere 2 Released
[Re: D3D]
#315568
03/16/10 19:49
03/16/10 19:49
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Joined: Feb 2007
Posts: 34 LUTZ
karmacomposer
Newbie
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Newbie
Joined: Feb 2007
Posts: 34
LUTZ
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How do I download the updates/newest version of Sphere2? I purchased this many moons ago and I have never received any update emails. I can send proof of purchase if need be.
Perhaps it's because my email address has changed since I bought it. My old email address was mfelker at primerica dot gosolo dot com. My new email address is mfelker at mfelkerco dot com.
Thank you.
Mike Felker
Last edited by karmacomposer; 03/16/10 22:20.
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