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Re: Shade-C v0.91 BETA S1 RELEASED [Re: darkinferno] #311564
02/20/10 16:38
02/20/10 16:38
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
Serious User
Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
the game I have seen....(nice), but I am particularly interested in the new terrain shader he was working on....


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: Shade-C v0.91 BETA S1 RELEASED [Re: Nowherebrain] #311651
02/21/10 10:42
02/21/10 10:42
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
Serious User
darkinferno  Offline
Serious User

Joined: May 2009
Posts: 1,816
at my pc (duh)
am not entirely sure if he wants me giving out info on it but all i can say is that he's still working on it all

Re: Shade-C v0.91 BETA S1 RELEASED [Re: darkinferno] #311661
02/21/10 10:58
02/21/10 10:58
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline
Senior Expert
3run  Offline
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
I found one bug laugh When I look directly in to the sun, and shoot(creating muzzle sprite), muzzle flash is not overlay... looks really bad frown If I switch off god rays, works normal. And how can I make shadows smoother? In all other ways just some great work is done here! Keep it up! wink


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Re: Shade-C v0.91 BETA S1 RELEASED [Re: 3run] #311813
02/21/10 17:06
02/21/10 17:06
Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Nowherebrain Offline
Serious User
Nowherebrain  Offline
Serious User

Joined: Jul 2005
Posts: 1,002
Trier, Deutschland
Thanks darkinferno, I will hold my breath.


Everybody Poops.
here are some tutorials I made.
http://www.acknexturk.com/blender/
Re: Shade-C v0.91 BETA S1 RELEASED [Re: Nowherebrain] #315572
03/16/10 20:46
03/16/10 20:46
Joined: Jan 2008
Posts: 34
Fab4 Offline
Newbie
Fab4  Offline
Newbie

Joined: Jan 2008
Posts: 34
Hi guys,
I'm trying to use the terrain shader from shade-c project, but there appears always the same bug "?" ...

As you can see on the picture the endings of the tiles are very edged and not seamless.
Does anybody know what I'm doing wrong?

The same effect also appears by using the original stuff from the shade-c demo level, but in the demo it runs fine.

I tested it on two computers with different graphic cards.

[edit]
the textures are seamless, but there seems to be a cut near the border.
i also tried to correct the mipmaps. but as i said its the same with havocs textures and they work as you can see in his demo level.

[edit]
I solved it by changing the sc_myDepth value, but if anyone has a another solution..please let me know

Last edited by Fab4; 03/17/10 13:58.
Re: Shade-C v0.91 BETA S1 RELEASED [Re: Fab4] #315574
03/16/10 21:18
03/16/10 21:18
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
well commonsense would tell you that you need a seamless texture.

Re: Shade-C v0.91 BETA S1 RELEASED [Re: lostclimate] #315633
03/17/10 19:11
03/17/10 19:11
Joined: Nov 2007
Posts: 318
Brasil, Paraná
NeoNeper Offline
Senior Member
NeoNeper  Offline
Senior Member

Joined: Nov 2007
Posts: 318
Brasil, Paraná
helooo.. i no understand..
for that it this?
effecs.c and effecs.h that havoc publish for download?


Please! Use easy words to be translated. because my English is not very good! Grateful.
_______________________________________________________
Re: Shade-C v0.91 BETA S1 RELEASED [Re: NeoNeper] #315671
03/18/10 01:49
03/18/10 01:49
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
Nidhogg Offline
Serious User
Nidhogg  Offline
Serious User

Joined: Dec 2006
Posts: 1,086
Queensland - Australia
A seamless texture is a texture that, When joined you will not see the join lines.
There is a utility somewhere in these forums or google for seamless texture and you will find programs that will assist you in creating them.

Good luck.


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Re: Shade-C v0.91 BETA S1 RELEASED [Re: Nidhogg] #315746
03/18/10 18:11
03/18/10 18:11
Joined: Nov 2007
Posts: 318
Brasil, Paraná
NeoNeper Offline
Senior Member
NeoNeper  Offline
Senior Member

Joined: Nov 2007
Posts: 318
Brasil, Paraná
How I configure shadec for use in closed environments?
my project is indoor and outdoor.
for my outdoor cene the shadec is very vary good..
however I do not obtain to configure it of the adequate form.
somebody could help me please?


Please! Use easy words to be translated. because my English is not very good! Grateful.
_______________________________________________________
Re: Shade-C v0.91 BETA S1 RELEASED [Re: NeoNeper] #315831
03/19/10 13:25
03/19/10 13:25
Joined: Jan 2008
Posts: 34
Fab4 Offline
Newbie
Fab4  Offline
Newbie

Joined: Jan 2008
Posts: 34
....my textures are seamless^^ I don't know why it looks like that. And as I said before: it's the same with havocs textures. So the problem is not caused by the textures.

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