|
|
Maybe a camera.clip_far bug
#317075
03/29/10 07:26
03/29/10 07:26
|
Joined: Dec 2006
Posts: 1,086 Queensland - Australia
Nidhogg
OP
Serious User
|
OP
Serious User
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
|
I am using a day/night cycle and models as my building structures in my level. Below are screenshots of what's happening. As you can see with camera.clip far set below 60000 I am getting the shadow light problem as show in the pictures on the left. If I set camera.clip_far to 60000 it works fine as you can see by the pictures on the right. Is this a bug or is it something I am missing. I am using shadow_stencil = 4 also happens at 2 By the way I am aslo using a terrain for my surface.
Windows XP SP3 Intel Dual Core CPU: E5200 @ 2.5GHz 4.00GB DDR3 Ram ASUS P5G41T-M LX PCIE x16 GeForce GTS 450 1Gb SB Audigy 4 Spyware Doctor with AntiVirus
|
|
|
Re: Maybe a camera.clip_far bug
[Re: jcl]
#317135
03/29/10 14:11
03/29/10 14:11
|
Joined: Dec 2006
Posts: 1,086 Queensland - Australia
Nidhogg
OP
Serious User
|
OP
Serious User
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
|
Thanks jcl. Sent a post. Another strange thing that has been happening is this, After changing parts of my code and running via SED I get an ERROR 1513 crash in main after around 10-20 runs. I then close SED reload SED and rerun the code it works fine
Windows XP SP3 Intel Dual Core CPU: E5200 @ 2.5GHz 4.00GB DDR3 Ram ASUS P5G41T-M LX PCIE x16 GeForce GTS 450 1Gb SB Audigy 4 Spyware Doctor with AntiVirus
|
|
|
Re: Maybe a camera.clip_far bug
[Re: Nidhogg]
#317194
03/29/10 22:04
03/29/10 22:04
|
Joined: Jul 2008
Posts: 170 Germany, near Mainz
Nicotin
Member
|
Member
Joined: Jul 2008
Posts: 170
Germany, near Mainz
|
Maybe it helps. But just today I had exact the same issue. My clip_far is also set to very very hight. But it only happens with stencil_shadow 2 and above. To avoid it I just used stencil_shadow 1 and it works perfectly.
|
|
|
Re: Maybe a camera.clip_far bug
[Re: Nicotin]
#317235
03/30/10 09:41
03/30/10 09:41
|
Joined: Dec 2006
Posts: 1,086 Queensland - Australia
Nidhogg
OP
Serious User
|
OP
Serious User
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
|
At least it's not me then  stencil_shadow 1 is no good for my purpose as the shadows don't bend (follow terrain slopes etc). Anyway looks like it's a bug so it needs to fixed.
Windows XP SP3 Intel Dual Core CPU: E5200 @ 2.5GHz 4.00GB DDR3 Ram ASUS P5G41T-M LX PCIE x16 GeForce GTS 450 1Gb SB Audigy 4 Spyware Doctor with AntiVirus
|
|
|
Re: Maybe a camera.clip_far bug
[Re: jcl]
#319261
04/13/10 15:48
04/13/10 15:48
|
Joined: Dec 2006
Posts: 1,086 Queensland - Australia
Nidhogg
OP
Serious User
|
OP
Serious User
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
|
Ah ok, so how do I calculate the ratio I need?
EDIT: I figured it out but I still get the same problem!
Windows XP SP3 Intel Dual Core CPU: E5200 @ 2.5GHz 4.00GB DDR3 Ram ASUS P5G41T-M LX PCIE x16 GeForce GTS 450 1Gb SB Audigy 4 Spyware Doctor with AntiVirus
|
|
|
|