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Re: mobile market [Re: Frederick_Lim] #317527
04/01/10 05:55
04/01/10 05:55
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey


3333333333
Re: mobile market [Re: Quad] #317532
04/01/10 07:10
04/01/10 07:10
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline
User
Frederick_Lim  Offline
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
I know I can download apps from the phone device, but I like to browse and purchase software on iTunes on computer and sync to my iPod.

And I wonder why there is no pay apps in Hong Kong, all available apps are lite or free version.

edit:
I found my city didn't list in the support location ATM.
http://www.google.com/support/androidmarket/bin/answer.py?hl=en&answer=138294

Last edited by Frederick_Lim; 04/01/10 07:16.
Re: mobile market [Re: Frederick_Lim] #317533
04/01/10 07:22
04/01/10 07:22
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
Expert
William  Offline
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
"Android and Windows phones are possible target platforms for an A8 mobile version, and we're indeed looking into this."

Awesome!! This would be great! I think both of these platforms together(The new windows7 phones are amazing) will be much bigger than the IPhone in the future. Hopefully this is out before the end of the year so we developers can get a leg up. It would be great if we could use A8 for mobile dev as well instead of moving to another engine. laugh


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Re: mobile market [Re: William] #317534
04/01/10 07:32
04/01/10 07:32
Joined: Aug 2001
Posts: 2,320
Alberta, Canada
William Offline
Expert
William  Offline
Expert

Joined: Aug 2001
Posts: 2,320
Alberta, Canada
Another thing, us developers who know how to do 3d games will have an advantage over many of the existing Iphone type devs. After all, everything is moving to 3d in the mobile market anyways(Ipad, windows7phone). And this engine would make developing games for the mobile market a breeze. wink

Re: mobile market [Re: William] #317552
04/01/10 09:26
04/01/10 09:26
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline
User
Frederick_Lim  Offline
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
I think no matter no single platform (iPod/iPhone/iPad, Android, Windows Mobile) will dominate the market. So more platform support more opportunity to get more customer.

Conitec please consider iPxx as well.

Re: mobile market [Re: Frederick_Lim] #317560
04/01/10 09:47
04/01/10 09:47
Joined: Apr 2008
Posts: 2,488
ratchet Offline
Expert
ratchet  Offline
Expert

Joined: Apr 2008
Posts: 2,488
In fact the Iphone and Itouch are the dominant devices where people buy games, music, videos by using itunes.
Others devices don't have such software and download/buy platform !
That the things that make Iphone so succesfull.
Unity team have understood that and have incorporated it.


Games for other phones have market, but dont' have the same selling power as itunes platform !
And on other devices, lot of times you will have to do 2D games or very simple 3D games.


Another way to develop is to use Java language, caus lot of them are Java compatible.
And for that you can find some good 3D engines already existing like for example Jmonkey Engine : jmonkeyengine

Re: mobile market [Re: ratchet] #317562
04/01/10 09:53
04/01/10 09:53
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline
User
Frederick_Lim  Offline
User

Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Actually after I got my iPod I spend much less time on Android (just for phone call).

I bought several games on iTunes some sometime on the device, and they sync every time I connect the device to my Vista! And I will get the bill from Apple no matter I purchase or got the free apps by email.

The system really excellent! I think only if the online market, device, software from a single vendor like Apple can achieve this.

Re: mobile market [Re: jcl] #317602
04/01/10 13:20
04/01/10 13:20
Joined: Jul 2004
Posts: 1,710
MMike Offline
Serious User
MMike  Offline
Serious User

Joined: Jul 2004
Posts: 1,710
Originally Posted By: jcl
Android and Windows phones are possible target platforms for an A8 mobile version, and we're indeed looking into this. The iPhone is not so
suited.


nice because i Have android! ªª

Re: mobile market [Re: Frederick_Lim] #317604
04/01/10 13:26
04/01/10 13:26
Joined: Jul 2004
Posts: 1,710
MMike Offline
Serious User
MMike  Offline
Serious User

Joined: Jul 2004
Posts: 1,710
I have android And its great..

Does iphone have FLASH? Android does, and it will support adobe AIR content! = games and more appls to come..

Re: mobile market [Re: MMike] #317923
04/03/10 17:32
04/03/10 17:32
Joined: Feb 2010
Posts: 457
Norfolk,England
mikaldinho Offline
Senior Member
mikaldinho  Offline
Senior Member

Joined: Feb 2010
Posts: 457
Norfolk,England
@MMike - does this answer your question? http://www.iphonefaq.org/archives/9730

anyway, if 3dgs did do a phone capable version, it should be in 2d only, because I have not seen a decent 3d phone game. if it was a 2d football game, you could make it look 3d through positioning of the camera, and have the player capable of running diagonally, etc.
3dgs-mobile would be a good idea, but it would have to compress the file down loads. and isn't Java used on phones often? couldn't 3dgs mobile use Java instead of lite-c because of Java's capability to work almost anywhere? if Java was used, 3dgs-mobile could be used on the iphone as well as andriod phones.

regards,
Michael Brockwell

Last edited by mikaldinho; 04/09/10 09:25.
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