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Bones tutorial #316887
03/27/10 14:48
03/27/10 14:48
Joined: Dec 2009
Posts: 361
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rtsgamer706 Offline OP
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rtsgamer706  Offline OP
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I am a programmer working with the free version of lite-c.
My favorite part of making my games is making the models.
I think if I could use bones my games could work very smoothly.
Does anyone know a link to a tutorial on how to use bones in MED?
Thanks in advance
rtsgamer706

Re: Bones tutorial [Re: rtsgamer706] #316901
03/27/10 16:41
03/27/10 16:41
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Pappenheimer  Offline
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Bielefeld, Germany
It should be within the Game Design Tutorial on the download page.

Re: Bones tutorial [Re: Pappenheimer] #316990
03/28/10 14:12
03/28/10 14:12
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rtsgamer706 Offline OP
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rtsgamer706  Offline OP
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I mean how to use bones in MED not how to code them into my games.
I know the coding part already

Re: Bones tutorial [Re: rtsgamer706] #316994
03/28/10 14:44
03/28/10 14:44
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Pappenheimer  Offline
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Bielefeld, Germany
The Game Design Tutorial isn't about programming, please take a closer look at the link. It explicitely said 'about WED and MED'.

Re: Bones tutorial [Re: Pappenheimer] #317000
03/28/10 15:19
03/28/10 15:19
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

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Blink  Offline

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is the free version offering bones now?


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: Bones tutorial [Re: Blink] #317002
03/28/10 15:38
03/28/10 15:38
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
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Pappenheimer  Offline
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Bielefeld, Germany
Didn't think about this, just made a test with MED that came with the free Lite-C version, and within MED at least you can work with bones.

Re: Bones tutorial [Re: Blink] #317027
03/28/10 17:42
03/28/10 17:42
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
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Cowabanga  Offline
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take me down to the paradise c...
Originally Posted By: Blink
is the free version offering bones now?
It offers bones in Lite-C free also, but not bone weights.

Re: Bones tutorial [Re: rtsgamer706] #317033
03/28/10 18:11
03/28/10 18:11
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TerraSame Offline
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TerraSame  Offline
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Cowabanga,
Using Bones is awesome...
The best part is that the file size is greatlyyyy reduced...
And... that helps the frame rate a lot... Make sure that you do not mix bones animation with vertex animation. It will not work. Using bones is a pretty long process. As said above, read the 3dgs info. It's all there. Make sure the entire animation is all made with bones animation. The hardest part is attaching the verticies to the bones and then fixing the joints like elbows and knees. A vertex animated avatar could be 25 meg and the same bones animation will be under 2 meg. Also, to reduce file size use .dss files for the skins, unless you need transparentcy. I am presently working to figure out the next step... Using MoCap data with the bones animation. Good luck...
Paul

Last edited by TerraSame; 03/28/10 18:15.
Re: Bones tutorial [Re: TerraSame] #317153
03/29/10 16:35
03/29/10 16:35
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
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Cowabanga  Offline
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take me down to the paradise c...
@TerraSame:

I didn't asked the question, so why are you answering me? grin

Re: Bones tutorial [Re: Cowabanga] #317760
04/02/10 12:40
04/02/10 12:40
Joined: Dec 2009
Posts: 361
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rtsgamer706 Offline OP
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rtsgamer706  Offline OP
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Thanks for all the advice but I still am asking if anyone knows
where I can get a bones TUTORIAL!
Please
rtsgamer706

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