I use the mouse_mode = 4; and vec_set(mouse_pos,mouse_cursor); statements to follow the mouse pointer and let entities to react on the mouse.
Now i realized, i need a slower mouse pointer moving (or less mouse resolution?), to move my objects inside my program with mouse dragging.
How should i implement a slower but precise moving? That means same moving distance but less pixels on the screen.
I appreciate any hint or code or advise.
Thanks in advance.