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Re: What is the difference between A7.07.6 and the newer version? [Re: Iglarion] #320826
04/25/10 06:35
04/25/10 06:35
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

Moderator
Tobias  Offline

Moderator

Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
The reason why others have not that problem like you is probably very simple, its one of two reasons. Its either a bug in A6/A7 that got fixed in the versions above 7.07, or its a bug in your code that behaves differently in different versions. A7 is 100% code compatible means bug free code, but with some little bug, like using an undefined return value, it can behave different.

In the bug list of a7.07 Beta for example you can see this:

"The ent_setmesh function caused a wrong collision behavior when the new mesh had a different size (triangle or vertex number) than the old mesh and the scale of the entity was changed afterwards (all A7 versions; fixed in A7.08.2). Workaround: Change the entity scale one frame before setting a new mesh."

So if you used ent_mesh you get a different behavior after 7.07.

I think it is nonsense to stick to an old version which was even a beta version just to "preserve" the behavior of a certain bug, better find what this bug is, fix it and move on to the newer and better versions!

Re: What is the difference between A7.07.6 and the newer version? [Re: Tobias] #320830
04/25/10 08:31
04/25/10 08:31
Joined: Jul 2004
Posts: 785
Serbia
Iglarion Offline OP
User
Iglarion  Offline OP
User

Joined: Jul 2004
Posts: 785
Serbia
Hi Tobias,

I not use ent_setmesh in my code. Code that I have said (by David) is the best example because i not wrote this code, and has the same problems as my code. I thought that there is a simpler solution and it seems i are not left with nothing more than to write new code movement. Superku gave me good advice for difference between trace_mode and c_trace.


EDIT:
Hello people!
I think I found the problem. I have some more work to do in the code but I think that will work well. Superku thank you a million times without your advice would not never managed grin



Last edited by Iglarion; 04/25/10 13:01.
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