Great video !
Well i give some things to perhaps improve it ?
-I find the character on map and NPC too much tiny compared to size of tress, houses, or the bridge !
Even some cartoon proprotions with characters bigger than trees would be better. they like much like insects and we don't see the character details at all.
I think the player will be lot more pleased to see details on the chacacters, even on Dungeon Hunter game on Iphone we see lot more details on our character caus it's bigger !
Don't take it bas , it's juts my opinion
!
- everywhere the road have squarry angles or intersections,
why in teh begining of the video around the houses , it is a turning cruve where raod is not a square angle, but a rounded one ? it breaks the overall design i find ? make the turn quare also ?
-Another thing on road : a good painted alpha that gives a good transition from road to grass would be a lot better !
- For texture road , i find the texture strange ! for grass that's ok , it's a style ! but for road , some things that make it look road are missing i think !
why not using some photosource with little rocks or pavements ? the texture is too much bright
i find, it's road , not grass with sun on it !
Your grass style is good and very Mario Galaxy like :
do as same for the road !
mario galaxy 2 style road and grass -for little mountains and the rock texture, the rock texture looks very like some bright blue !
PErhaps use more simple texture with less luminosity :
another example :
mario galaxy rocks and cliffs - some shadows even fake under houses would make them less like simply "posed" on ground ! or some discrete painted
shadow on terrain to simulate Ambient Occlusion would make it ok !
Well just my critics !
Even like that your game is already a great game and made
by one people only !
Keep up the good work
!