Gamestudio Links
Zorro Links
Newest Posts
loading historical data 1st time
by AndrewAMD. 04/14/23 12:54
Trade at bar open
by juanex. 04/13/23 19:43
Bug in Highpass2 filter
by rki. 04/13/23 09:54
Adding Limit Orders For IB
by scatters. 04/11/23 16:16
FisherN
by rki. 04/11/23 08:38
AUM Magazine
Latest Screens
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Hecknex World
Who's Online Now
3 registered members (AndrewAMD, The_Judge, Grant), 898 guests, and 5 spiders.
Key: Admin, Global Mod, Mod
Newest Members
rki, FranzIII, indonesiae, The_Judge, storrealba
18919 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 1 of 2 1 2
Gamestudio use magic files? #324622
05/22/10 10:49
05/22/10 10:49
Joined: May 2010
Posts: 4
F
Freddanw Offline OP
Guest
Freddanw  Offline OP
Guest
F

Joined: May 2010
Posts: 4
So i'm very new just went through the workshops... and was going to try move a box myself. mayde a box in 3ds max. converted it to mdl and imported it to wed and created a bigger box around it. saved it. and opened the SED... write som simple line of code to move it forward... when i click test run... engine says

can't open boxmove.c
error with boxmove.c

so i strip down the code to a simple

function main( )
{
level_load(NULL);
}

stil same error... figures nothing wrong with my program...

so i open the file manager on windows... go to the directory i saved all the files... guess what

only box.3ds exist

so i think wtf... and go back to sed click open file and go to directory where i saved all the files.

and there they are, all files from gamestudio... check the path and it's correct...

so i search for the files in windows... nothing...

Is gamestudio operating in some fantasy world? since i closed and open the program multiple times...

my operating system is windows vista...

Re: Gamestudio use magic files? [Re: Freddanw] #324624
05/22/10 11:11
05/22/10 11:11
Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
probably, you ser your main script as boxmove.c from the options panel, if you set a main script from options, it will always try to run it instad of current script.(make sure you do not set a main script file, and check "use current file for test run")


3333333333
Re: Gamestudio use magic files? [Re: Quad] #324632
05/22/10 12:05
05/22/10 12:05
Joined: Sep 2003
Posts: 928
Spirit Offline

Moderator
Spirit  Offline

Moderator

Joined: Sep 2003
Posts: 928
Also, make sure to save the script file so that it really exists on the hard disk on your PC, and can be played. Without saving it, your file only exists in your fantasy world. wink

Please dont post beginners questions to the bug forum. "Starting the Gamestudio" is the right forum if youre just beginning with the workshops and not yet familiar with scripts, files, folders, etc.

Re: Gamestudio use magic files? [Re: Freddanw] #324653
05/22/10 14:20
05/22/10 14:20
Joined: May 2010
Posts: 4
F
Freddanw Offline OP
Guest
Freddanw  Offline OP
Guest
F

Joined: May 2010
Posts: 4
Don't you think i already done that before i asked? i don't have a main script set, i use run current file for testing. i don't know how many time i saved the script. nevertheless it auto save when you click test run? right...
also it says don't find main script, if you have a main script active

why don't you read the problem instead of answering random?

hope this image work
[img]http://www.glowfoto.com/static_image/22-084757L/1926/jpg/05/2010/img4/glowfoto[/img]

Re: Gamestudio use magic files? [Re: Freddanw] #324656
05/22/10 14:26
05/22/10 14:26
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
maybe you accidentally set the files to hidden?


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: Gamestudio use magic files? [Re: Michael_Schwarz] #324661
05/22/10 14:32
05/22/10 14:32
Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
hmm pretty strange, if they were to be hidden they would not show in the gs open window either, make sure they are both the same folder. Also , from what i can see, your sed has normal letters but filename starts with capital B. (not that it makes any diffrence on Windows but, another hint for diffrent folder problem.)


3333333333
Re: Gamestudio use magic files? [Re: Freddanw] #324668
05/22/10 15:13
05/22/10 15:13
Joined: May 2010
Posts: 4
F
Freddanw Offline OP
Guest
Freddanw  Offline OP
Guest
F

Joined: May 2010
Posts: 4
Thx for the hint. Yeah i noticed that the letters where diffrent to. strange thing was that i couldn't change the size of the letters from inside sed.

So i figured.. i don't have admin rights for that folder...

damn right i was... opened folder properties change to complete admin rights.

now it works.

Re: Gamestudio use magic files? [Re: Freddanw] #324669
05/22/10 15:20
05/22/10 15:20
Joined: May 2010
Posts: 4
F
Freddanw Offline OP
Guest
Freddanw  Offline OP
Guest
F

Joined: May 2010
Posts: 4
The question now is... how can it NOT be a bug when gamestudio dosn't get a error when it's not capabale of storing files the proper way?

so i think you should move it back to bug hunt

Last edited by Freddanw; 05/22/10 15:20.
Re: Gamestudio use magic files? [Re: Freddanw] #324671
05/22/10 15:28
05/22/10 15:28
Joined: Sep 2002
Posts: 1,604
Deutschland
ChrisB Offline
Serious User
ChrisB  Offline
Serious User

Joined: Sep 2002
Posts: 1,604
Deutschland
It's a 'feature' of windows vista. c:\program files\ is a special protected folder, any new files a program (without admin rights) creates will be moved to a different location (c:\users\your name\AppData\Local\Virtual Store\).


www.Swollen-Eyeballs.org
ICQ:169213431
#3dgs@quakenet
Re: Gamestudio use magic files? [Re: Freddanw] #324672
05/22/10 15:35
05/22/10 15:35
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
(If I understand this post correctly) Its not a bug if you didnt have your windows files set to complete admin -its then windows that was preventing 3dgs from working correctly.

Also. dont double post when you dont have to.
please use the edit button, and Welcome to the forums.


A8 Pro 8.45.4
YouTube: Create Games For Free
Free Resources: www.CGForFree.com
Page 1 of 2 1 2

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1