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Glow [REQ] #324807
05/23/10 13:44
05/23/10 13:44
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Is there any way to make glow with Extra version of Game studio? I need some part of my models to Glow. Like some lines on the doors for example.


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Re: Glow [REQ] [Re: 3run] #324833
05/23/10 16:21
05/23/10 16:21
Joined: Apr 2005
Posts: 1,988
Canadian, Eh
DLively Offline
Serious User
DLively  Offline
Serious User

Joined: Apr 2005
Posts: 1,988
Canadian, Eh
unfortunately shaders are only available with Commercial+


My really lame idea for you:
you could save your original model (example) "gun.mdl" as "gun_glow.mdl" - and make sure that gun_glow is a bit larger of scale, and invert the faces, to give somewhat of an outline. then call it in game through programming.

Last edited by DevoN; 05/23/10 16:25.

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Re: Glow [REQ] [Re: DLively] #324843
05/23/10 17:09
05/23/10 17:09
Joined: May 2009
Posts: 5,370
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,370
Caucasus
Ok, but that will look really bad and cheap frown Thank you any way.


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Re: Glow [REQ] [Re: 3run] #324853
05/23/10 17:38
05/23/10 17:38
Joined: May 2008
Posts: 2,113
NRW/Germany
alibaba Offline
Expert
alibaba  Offline
Expert

Joined: May 2008
Posts: 2,113
NRW/Germany
or you could use sprites for let the model look like its glowing


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Re: Glow [REQ] [Re: alibaba] #324854
05/23/10 17:41
05/23/10 17:41
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
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Widi  Offline
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Joined: Aug 2007
Posts: 1,922
Schweiz
...and use the ZNEAR for the sprite...


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