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Re: Sculptris [Re: Quad] #325274
05/25/10 18:26
05/25/10 18:26
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Joined: Jun 2006
Posts: 2,640
Earth
wicked:

Just a few minutes, and I've never really sculpted before!

Edit:
Gnahw, I WAS going to do something else tonight...

But this is more fun tongue

It feels like it's doing it all for you and you just watch grin

Last edited by Germanunkol; 05/25/10 19:01.

~"I never let school interfere with my education"~
-Mark Twain
Re: Sculptris [Re: Germanunkol] #325289
05/25/10 20:37
05/25/10 20:37
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Joined: Apr 2008
Posts: 2,488
@Machinery_Frank :
The author said in a thread he will think in a donation system and with a free lite version also.
I would be glad to give 10 or 20 Euros for such amazing program.

@Superku :
You have no escuses now, bring on top notch models on a new platform game wink

It's a very easy tool to use. The last version with Clay option in draw mode adds a lot.
The resolution tool allow you to reduce, increase resolution on some parts of the mesh (Press CTRL + Tool to invert the mode also)

Yeah a tool where we have real fun, and some people here are already doing great models laugh



Last edited by ratchet; 05/25/10 20:39.
Re: Sculptris [Re: ratchet] #325294
05/25/10 21:16
05/25/10 21:16
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
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Superku  Offline
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Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
wink

"The last version with Clay option in draw mode adds a lot."

I did not understand it yet, what's the difference with "Clay" activated?


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

Check out my new game: Pogostuck: Rage With Your Friends
Re: Sculptris [Re: Superku] #325313
05/25/10 22:50
05/25/10 22:50
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Joined: Apr 2008
Posts: 2,488
With clay it's similar to the extrude tool of 3D Coat.
without it's more like push/pull.
Try with different strengh to see the difference.

Another coll thing is that you can choose an alpha brushe and use your own : like sculping bolts or flowers directly with a brush instead of redoing them each time laugh

Re: Sculptris [Re: ratchet] #325326
05/26/10 00:54
05/26/10 00:54
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
@ Superku:
Hold Shift while sculpting with 'Flatten'!
You get long 'arms' within seconds - don't know whether ratchet meant this, though.

EDIT:
Ah, setting Draw to the highest strength and then click and hold the RMB on the same spot, makes it grow to a leg, arm, horns...

Last edited by Pappenheimer; 05/26/10 01:07.
Re: Sculptris [Re: Pappenheimer] #325330
05/26/10 03:27
05/26/10 03:27
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
Expert
J

Joined: Mar 2006
Posts: 3,538
WA, Australia

I <3 this program.

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
Re: Sculptris [Re: JibbSmart] #325339
05/26/10 05:57
05/26/10 05:57
Joined: Apr 2008
Posts: 2,488
ratchet Offline OP
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ratchet  Offline OP
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Joined: Apr 2008
Posts: 2,488
There are some talented people in the forums, not only programmers wink

I'm doing an inspired Killzone 2 scout.
It's only a rought 30 minutes start , lot of things to correct and refine already !
Additionnal clothes will be another object perhaps.





The crease tool allow incredible results , like hard edges so easily ! In 3D Coat you must have hight resolution to do them and because you have to increase resoltuion for the whole model
it's really slow.

This tool rocks really, it's the future of modeling (so great system i think Zbrush will be inspired perhaps ?? ).

Last edited by ratchet; 05/26/10 07:10.
Re: Sculptris [Re: ratchet] #325356
05/26/10 08:31
05/26/10 08:31
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Wow!
Jibb, incredible! How long did that take?

Re: Sculptris [Re: Pappenheimer] #325418
05/26/10 14:53
05/26/10 14:53
Joined: Mar 2006
Posts: 3,538
WA, Australia
J
JibbSmart Offline
Expert
JibbSmart  Offline
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J

Joined: Mar 2006
Posts: 3,538
WA, Australia
Thanks grin
About half an hour. His exaggerated proportions make it easier to make something that looks nice, and then for the eyes I kept looking at my brother's, who was on his computer just behind me tongue

Like Ratchet said, the crease tool is just fantastic!

Jibb


Formerly known as JulzMighty.
I made KarBOOM!
Re: Sculptris [Re: JibbSmart] #325433
05/26/10 15:43
05/26/10 15:43
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Nooo, you only tell that to frustrate me.
Otherwise, you forgot the time while sculpting, and it was about 4 hours or so! tongue
To me it looks too cleaned up, too perfect for such a short time.
Maybe, you can make a time lapse video? blush

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