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Re: Augmented Reality
[Re: Pappenheimer]
#326604
06/01/10 19:49
06/01/10 19:49
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
OP
Expert
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OP
Expert
Joined: May 2005
Posts: 2,713
Lübeck
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Well, I decided to upload this project: http://www.slindev.com/files/codes/AckR_V0_5.zipThe position seems quite correct, but the objects rotation is wrong. Check out Main.cpp in the Source/AckR folder, if you want to have a look at that. To compile the dll, you should link against gamestudios adll.lib (it works without as well, with some adjustements, but this makes it a bit easier) and you have to also link libAR.lib and libARVideo.lib, which you can get from the ARToolKit download here: http://www.hitl.washington.edu/artoolkit/download/The code itself should be self explaining. To test what I´ve got so far, just plug in a web cam, print out the markers from the Markers folder, run main.c and put the markers in front of your webcam. It would be über-awesome, if someone could help me fixing it... 
Last edited by Slin; 06/01/10 21:27.
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Re: Augmented Reality
[Re: sPlKe]
#327115
06/04/10 17:06
06/04/10 17:06
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Joined: Jan 2007
Posts: 1,565 innsbruck, austria
achaziel
Serious User
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Serious User
Joined: Jan 2007
Posts: 1,565
innsbruck, austria
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HOLY! WOW! (plans a new reveal trailer for his popeye game (now with ne character named bill) with himself in...
"Hi Bill" "Hi SPike, Wazzup?" "Oh Nuthin man, nuthin..."
AWESOME! "Whazzup?" "Nothin.... just watchin' a game, havin' a bud...." "True.... True..." btt: holy flying cow. that's plain awesome.
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Re: Augmented Reality
[Re: achaziel]
#327153
06/04/10 20:21
06/04/10 20:21
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Joined: Feb 2008
Posts: 3,232 Australia
EvilSOB
Expert
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Expert
Joined: Feb 2008
Posts: 3,232
Australia
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Slin, my apologies go drifting a little off topic here, but check this out... http://www.youtube.com/watch?v=0h-RhyopUmc&feature=related Think on this... How cool would it be if you could use AckR to simulate the 'reactable' concept? You could use the AckR symbols on bits of cardboard to schieve the same results if we can get A7 to reproduce the sounds... Off-topic complete... [EDIT] Once I find where Ive hidden my webcam Im gunna have a play...
"There is no fate but what WE make." - CEO Cyberdyne Systems Corp. A8.30.5 Commercial
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Re: Augmented Reality
[Re: EvilSOB]
#327159
06/04/10 20:37
06/04/10 20:37
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Joined: Oct 2007
Posts: 5,209 İstanbul, Turkey
Quad
Senior Expert
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Senior Expert
Joined: Oct 2007
Posts: 5,209
İstanbul, Turkey
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hmm, check openCV too. i worked with it for a school project, it can be done with a7 and opencv easily i guess. (you can detect hand movement and boxes etc.)
3333333333
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Re: Augmented Reality
[Re: Quad]
#327160
06/04/10 20:39
06/04/10 20:39
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Joined: Apr 2005
Posts: 4,506 Germany
fogman
Expert
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Expert
Joined: Apr 2005
Posts: 4,506
Germany
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Slin, you´re always good to give us a surprise...
no science involved
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