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transition model on the screen
#329041
06/17/10 03:49
06/17/10 03:49
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Joined: May 2009
Posts: 5,370 Caucasus
3run
OP
Senior Expert
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OP
Senior Expert
Joined: May 2009
Posts: 5,370
Caucasus
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How can I make model transit from one end of the screen to an other? Like on this picture: I've asked for this before, but didn't get any good ideas... I don't want to create same model with same size and so on... I need one same model to move from one side of the screen to an other... There are allot of old games doing transits, but without copying models, panels etc. I think the same way can be created portals... You can see the same effect here, in game VVVVVV. Thank you.
Last edited by 3run; 06/17/10 03:53.
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Re: transition model on the screen
[Re: Helghast]
#329179
06/18/10 10:36
06/18/10 10:36
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Joined: Mar 2009
Posts: 42 Dominican Republic
keilyn3d
Newbie
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Newbie
Joined: Mar 2009
Posts: 42
Dominican Republic
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I made an image to explain you an idea. (the ball in the left is the real) (image in real size) you need to make a function that when the ball is in the right the camera1 make invisible and the camera2 visible and vice versa. when the ball is completely outside, change de pos of the ball to the other side and make invisible the view that is over the ball. tell me if you understand me, I have the idea clear in my mind.
Last edited by keilyn3d; 06/18/10 10:40.
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Re: transition model on the screen
[Re: keilyn3d]
#329188
06/18/10 11:43
06/18/10 11:43
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Joined: Aug 2008
Posts: 482
bart_the_13th
Senior Member
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Senior Member
Joined: Aug 2008
Posts: 482
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Use bmap_blit for that : http://www.conitec.net/beta/bmap_blit.htmBlit the left portion of the bmap to the right edge of the panel and blit the rest portion to the left edge of the same panel.
Last edited by bart_the_13th; 06/18/10 11:44.
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