STRING* YouHit = "You hit the enemy for ";
STRING* TheyHit = "The enemy hit for ";
STRING* Points = " points of damage";
STRING* BattelOutputText1 = ArrayDmgOutput[1];
STRING* BattelOutputText2 = ArrayDmgOutput[2];
STRING* BattelOutputText3 = ArrayDmgOutput[3];
STRING* BattelOutputText4 = ArrayDmgOutput[4];
STRING* BattelOutputText5 = ArrayDmgOutput[5];
STRING* BattelOutputText6 = ArrayDmgOutput[6];
TEXT* BattelOutput1 = //show the dmg for the battel
{
pos_x = 300;
pos_y = 250;
layer = 3;
font = arial_font;
string (YouHit, BattelOutputText1, Points);
}
this doesn't work, what will work