Gamestudio Links
Zorro Links
Newest Posts
Newbie Questions
by fairtrader. 12/05/23 14:22
Zorro Trader GPT
by TipmyPip. 12/04/23 11:34
Square root rule
by Smallz. 12/02/23 09:15
RTest not found error
by TipmyPip. 12/01/23 21:43
neural function for Python to [Train]
by TipmyPip. 12/01/23 14:47
Xor Memory Problem.
by TipmyPip. 11/28/23 14:23
Training with command line parameters
by TipmyPip. 11/26/23 08:42
Combine USD & BTC Pairs In Asset Loop
by TipmyPip. 11/26/23 08:30
AUM Magazine
Latest Screens
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Tactics of World War I
Who's Online Now
2 registered members (steyr, alibaba), 534 guests, and 4 spiders.
Key: Admin, Global Mod, Mod
Newest Members
fairtrader, hus, Vurtis, Harry5, KelvinC
19019 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: Weapons wiggle [Re: bart_the_13th] #329393
06/19/10 15:02
06/19/10 15:02
Joined: May 2009
Posts: 5,367
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,367
Caucasus
Michael_Schwarz, but as I see you and Landixus are interested in plants and other staff like that... So go a head wink You will success together. bart_the_13th I can't make a small project, I tried frown Even my GRAVITY game, look at it, it is horrible... I'm using Google translate, even sometimes when I can't understand the main point of some posts. But what can I do with my math? frown The best and easiest way to learn for me, is to see and understand script, and make my own after that.


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Re: Weapons wiggle [Re: 3run] #329395
06/19/10 15:08
06/19/10 15:08
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
You have no chance at programming with a bad math understanding. That it.

You will need trigonometry and vector functions for sure wink


The only way is: learning, learning and learning again!!

And if English isn't your native language, you need to learn that,too. Most tutorials for most things are in English wink I needed to learn English,too,since my native language is German.

Re: Weapons wiggle [Re: Rei_Ayanami] #329398
06/19/10 15:17
06/19/10 15:17
Joined: May 2009
Posts: 5,367
Caucasus
3run Offline OP
Senior Expert
3run  Offline OP
Senior Expert

Joined: May 2009
Posts: 5,367
Caucasus
OK, trigonometry is a hard thing for me grin I'll try it again as I did in school. But any way, wiggling needs to be done by vectors, right? How to make them move and in witch directions it needs to move, so it would look like player is walking, I've done that already, you can see in my War Cloud project, weapons are wiggling a bit there, but in random way.


Looking for free stuff?? Take a look here: http://badcom.at.ua
Support me on: https://boosty.to/3rung
Page 2 of 2 1 2

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1