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GAAHH! Making a star.. #330467
06/27/10 19:12
06/27/10 19:12
Joined: May 2010
Posts: 22
M
Matt_UK Offline OP
Newbie
Matt_UK  Offline OP
Newbie
M

Joined: May 2010
Posts: 22
Hi guys!
I'm using the Free Edition of Gamestudio, and need to make a star (being viewed from outer space). Now, this would be perfectly possible (maybe?) in the commercial and pro editions (shaders FTW), but I don't exactly have any money at the moment frown.

So far, I have a white sphere and a load of particle emitters. Now this would be perfectly fine on a top of the line graphics-based pc, but on the average user's this causes the game to slow down and eventually stop.

And now, for the question, is there a way to make the sphere shimmer (but now violently vibrate, which would happen if I constantly increased/decreased the x/y/z values) from a distance and also emit light? I have tried creating just a large particle emitter to simulate a 'sun', but this still slows down the pc and doesn't look right when viewed from different angles.

Sorry for the large post... needed to describe my situation wink.

Regards,
Matt.

Re: GAAHH! Making a star.. [Re: Matt_UK] #330473
06/27/10 19:55
06/27/10 19:55
Joined: Aug 2003
Posts: 7,439
Red Dwarf
Michael_Schwarz Offline
Senior Expert
Michael_Schwarz  Offline
Senior Expert

Joined: Aug 2003
Posts: 7,439
Red Dwarf
a sprite?


"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
Re: GAAHH! Making a star.. [Re: Michael_Schwarz] #330475
06/27/10 20:05
06/27/10 20:05
Joined: May 2010
Posts: 22
M
Matt_UK Offline OP
Newbie
Matt_UK  Offline OP
Newbie
M

Joined: May 2010
Posts: 22
Thanks! That would work (and I might have to use it :D), but it would look the same from all angles.. any other ideas? XD

Matt.

Re: GAAHH! Making a star.. [Re: Matt_UK] #330479
06/27/10 20:25
06/27/10 20:25
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
Set the sprite`s pan, tilt, roll that it faces to the camera.

Re: GAAHH! Making a star.. [Re: Widi] #330483
06/27/10 20:45
06/27/10 20:45
Joined: May 2010
Posts: 22
M
Matt_UK Offline OP
Newbie
Matt_UK  Offline OP
Newbie
M

Joined: May 2010
Posts: 22
Hmmm... I guess I'll have to go with the sprite idea then.. but is there a way to create the effect with 3d objects (in the free version)?

(And, if I did own the pro version.. would a shader be used to produce the effect?)

Re: GAAHH! Making a star.. [Re: Matt_UK] #330484
06/27/10 20:46
06/27/10 20:46
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
If you can use shaders, in the wiki is a planet shader...

Re: GAAHH! Making a star.. [Re: Widi] #330487
06/27/10 20:57
06/27/10 20:57
Joined: May 2010
Posts: 22
M
Matt_UK Offline OP
Newbie
Matt_UK  Offline OP
Newbie
M

Joined: May 2010
Posts: 22
Thanks! Btw, is there a way to set the pan/tilt/roll of a particle emitter (so it could be emitting from a side of the model)?

Thanks,
Matt.

Re: GAAHH! Making a star.. [Re: Matt_UK] #330491
06/27/10 21:10
06/27/10 21:10
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
Search for vel_x in the manual, that is what you need

Re: GAAHH! Making a star.. [Re: Widi] #330492
06/27/10 21:10
06/27/10 21:10
Joined: May 2010
Posts: 22
M
Matt_UK Offline OP
Newbie
Matt_UK  Offline OP
Newbie
M

Joined: May 2010
Posts: 22
Thanks! And one more question, is it possible to create 'flames' with the particle emitter (or shader)?

Last edited by Matt_UK; 06/27/10 21:14.
Re: GAAHH! Making a star.. [Re: Matt_UK] #330499
06/27/10 21:25
06/27/10 21:25
Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
Rei_Ayanami Offline
Expert
Rei_Ayanami  Offline
Expert

Joined: Feb 2009
Posts: 3,207
Germany, Magdeburg
of course

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