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Why turning instead of going up? #330495
06/27/10 21:17
06/27/10 21:17
Joined: Jul 2007
Posts: 43
B
bruex Offline OP
Newbie
bruex  Offline OP
Newbie
B

Joined: Jul 2007
Posts: 43
hi, why is the entity turning instead off going up?


action ModellBewegen()
{
VECTOR speed;
speed.x=0;
speed.y=0;
speed.z=0;


while(1)
{
if (key_w)
{
speed.y=1;
vec_add(&my->z, &speed);
}else
{
speed.z=0;
}
wait(1);
}

}

so long, Bruex

Re: Why turning instead of going up? [Re: bruex] #330498
06/27/10 21:20
06/27/10 21:20
Joined: Aug 2007
Posts: 1,922
Schweiz
Widi Offline
Serious User
Widi  Offline
Serious User

Joined: Aug 2007
Posts: 1,922
Schweiz
vec_add(&my->z, &speed);
It should be:
vec_add(&my->x, &speed);


(not sure, i am not so fit with c++ code)

Last edited by Widi; 06/27/10 21:22.
Re: Why turning instead of going up? [Re: Widi] #330500
06/27/10 21:26
06/27/10 21:26
Joined: Jul 2007
Posts: 43
B
bruex Offline OP
Newbie
bruex  Offline OP
Newbie
B

Joined: Jul 2007
Posts: 43
Thx , workin now;)

so long, Bruex


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