2 registered members (AndrewAMD, 7th_zorro),
1,285
guests, and 4
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: scion [official thread]
[Re: darkinferno]
#310859
02/17/10 12:16
02/17/10 12:16
|
Joined: Jul 2005
Posts: 1,930 Austria
Dark_samurai
Serious User
|
Serious User
Joined: Jul 2005
Posts: 1,930
Austria
|
It's a bit unrealistic, that if you shoot against wood, sparks are emitted. But apart from that it looks really great!
ANet - A stable and secure network plugin with multi-zone, unlimited players, voip, server-list features,... (for A7/A8)! get free version
|
|
|
Re: scion [official thread]
[Re: penut]
#310873
02/17/10 13:46
02/17/10 13:46
|
Joined: Jan 2010
Posts: 112
Robso661
Member
|
Member
Joined: Jan 2010
Posts: 112
|
|
|
|
Re: scion [official thread]
[Re: Robso661]
#310964
02/17/10 22:02
02/17/10 22:02
|
Joined: Apr 2008
Posts: 2,488
ratchet
Expert
|
Expert
Joined: Apr 2008
Posts: 2,488
|
Great particles effects. Perhaps you could find a shader doing soft particles where you don't see the plane throught the ground. It could be an option caus it's GPU power eating ! Now you just need splatter effects ! Keep up the good work !
|
|
|
Re: scion [official thread]
[Re: darkinferno]
#332984
07/13/10 13:13
07/13/10 13:13
|
Joined: May 2009
Posts: 1,816 at my pc (duh)
darkinferno
OP
Serious User
|
OP
Serious User
Joined: May 2009
Posts: 1,816
at my pc (duh)
|
this is an update to show that scion IS FAR FROM being another failed project, we've been hard at work, as you all know multiplayer isnt easy but we're doing it and we've requested help from you guys before, anyways, i just wanted to show a video of a VERY OLD play test that we did, remember this is an old vid and should be criticized as such, also... here is the video of facebook... we'd love for you guys to add us, rate, comment and subscribe and help our project rise, so watch the vid, check out the facebook page, add us and leave crits, heres the facebook link: http://www.facebook.com/photo.php?pid=2212041&op=1&o=global&view=global&subj=610165050&id=682706328#!/video/video.php?v=1545461513369&ref=mf check out my facebook page: http://www.facebook.com/album.php?aid=72571&id=1139950023&l=33a03ef93d ADD ME WITH THE MESSAGE "SCION" ONLY WAY I WILL ACCEPT, looking forward to see you guys there oh and the youtube video: just uploaded, quality will improve soon: [video:youtube] http://www.youtube.com/watch?v=o4isYeoyw9c[/video]
Last edited by darkinferno; 07/13/10 17:30.
|
|
|
Re: scion [official thread]
[Re: darkinferno]
#332998
07/13/10 14:20
07/13/10 14:20
|
Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
Serious User
|
Serious User
Joined: Dec 2008
Posts: 1,218
Germany
|
Gameplay looks really solid o.O.
How do you sync the Bulletshots?
In the past i thought about sending the position and direction of a bullet from the client to the server, server executes the shot and sends the result. BIggest problem ha sbeen the shotgun with multiple bullets(more bandwidth).
MAybe...you can give me a hint?
EDIT: Gimme da punk...XD(remember the APB beta^^)
GReets Rackscha(and the Memnarch on the YT video is me...posted the wrong nick, thought of another forum^^)
Last edited by Rackscha; 07/13/10 14:22.
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
|
|
|
Re: scion [official thread]
[Re: Rackscha]
#333012
07/13/10 16:03
07/13/10 16:03
|
Joined: Apr 2008
Posts: 2,488
ratchet
Expert
|
Expert
Joined: Apr 2008
Posts: 2,488
|
The level is too dark ! it is night ? why not making a day level instead ? this is quality in weapon menu , and floatting things in the wind are really cool , but they fly too much, it distract us too much ! or because it's lot lot of wind ? Something to improve the first full screen blood effect when player is hit at beginning, i don't like it ! why not to be inspired by Geras Of Wars ? COD4 ? Blur the effect sprite perhaps ? and put blood only on screen borders ? Keep improving the level by adding some objects later, to make it more life like ! Well already great job indeed, keep up improving it !
|
|
|
Re: scion [official thread]
[Re: alibaba]
#333022
07/13/10 16:49
07/13/10 16:49
|
Joined: Dec 2008
Posts: 1,218 Germany
Rackscha
Serious User
|
Serious User
Joined: Dec 2008
Posts: 1,218
Germany
|
@Darkinferno: MAybe you can add some screenshots of ACTUAL gameplay?
MY Website with news of my projects: (for example my current Muliplayer Bomberman, GenesisPrecompiler for LiteC and TileMaster, an easy to use Tile editor) Sparetime-Development
|
|
|
|