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Re: Unity Indie is... Free? Xbox 360 Support Also Announced
[Re: Slin]
#332022
07/07/10 10:01
07/07/10 10:01
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Joined: Oct 2006
Posts: 1,245
AlbertoT
Serious User
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Serious User
Joined: Oct 2006
Posts: 1,245
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Unity actually isn´t easy to use In principle I agree with Slin The "components" based programming model has become more and more popular in the comunity of professional developers so it must have some advantages over the traditional hierarchy based model, I suppose in term of code reusability and efficiency However I find it a non intuitive and non elegant programming style First of all you must instance abstracted rather than concrete objects Take for example the object trasform as an instances of the class Transform Moreover I dont like the use of auxiliary function for data exchange among components attached to the same entity or even worse attached to other objects How ugly it is : transform.Find("Hand").GetComponent(OtherScript).DoSomething("Hello"); Unity supply a relatively user friendly version but if you consider a pure component based engine such as Torque 3d I am sure that many components supporters will change their mind
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Re: Unity Indie is... Free? Xbox 360 Support Also Announced
[Re: Machinery_Frank]
#332290
07/08/10 15:31
07/08/10 15:31
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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By the way: Slin mentioned in another post that Unity does not light grass correctly in Unity. This is true. Also detail meshes dont get correct lighting in terrains. Trees get some ambient occlusion to fake lighting. But today I have read in the Unity forum, that this is no longer the case for Unity3. Grass, trees and terrain meshes get correct lighting and shadows now. But anyway, I even like how it looks in Unity2, but it is good to know, that it will be even better in 3. Here is a shot from Unity2 from our latest character pack and one of our vegetation packages:
Models, Textures and Games from Dexsoft
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Re: Unity Indie is... Free? Xbox 360 Support Also Announced
[Re: Machinery_Frank]
#332356
07/09/10 07:43
07/09/10 07:43
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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Another news from Unity beta (maybe interesting for Slin and Kiyaku). It looks like they heavily improved the documentation: You can switch the code examples between Javascript, C#, and Boo. There's also just a lot more documentation...
Models, Textures and Games from Dexsoft
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Re: Unity Indie is... Free? Xbox 360 Support Also Announced
[Re: Machinery_Frank]
#332370
07/09/10 09:43
07/09/10 09:43
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Joined: May 2005
Posts: 2,713 Lübeck
Slin
Expert
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Expert
Joined: May 2005
Posts: 2,713
Lübeck
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Nice and nice model btw . I hope they release Unity 3 soon and to find a possibility to get Unity 3 for free I btw just added a planet shader to their wiki: http://www.unifycommunity.com/wiki/index.php?title=PlanetAnd some 3 side projection a few days ago: http://www.unifycommunity.com/wiki/index.php?title=3SideProjDiffuseThe code for those is actually quite ugly and they would run faster in gamestudio, especially with a higher number of lights, but at least it is possible in Unity as well . And it is actually fun to play around with sliders and switching textures without having to code them yourself and still getting feedback instantly.
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Re: Unity Indie is... Free? Xbox 360 Support Also Announced
[Re: Slin]
#332438
07/09/10 16:56
07/09/10 16:56
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
Expert
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Expert
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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beautiful shaders, Nils. i played with unity today. i have to get used to the interface, it a lot different from A6, but if its as powerful as it looks from the island demo, wow. i am no programmer, but i think if i had some money lying around, i wouldnt mind owning the pro version of unity in addition to gs.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: Unity Indie is... Free? Xbox 360 Support Also Announced
[Re: Machinery_Frank]
#333007
07/13/10 15:38
07/13/10 15:38
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Joined: May 2002
Posts: 7,441
ventilator
Senior Expert
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Senior Expert
Joined: May 2002
Posts: 7,441
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http://arstechnica.com/gaming/news/2010/...tm_campaign=rssphysx source code is crappy. nvidia employees even admit it themselves: "It's a creaky old codebase, there's no denying it," Skolones told Ars. "That's why we're eager to improve it with 3.0." i guess there still is a lot of ODE code in it (novodex got founded by some ODE coders). ...but due to all the marketing millions everyone thinks it's the top physics engine when actually the others are much more modern. edit: in the trampoline example in the video the physics looks a bit buggy when some of the balls rocket away with extreme speed.
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