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Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: Frederick_Lim] #333016
07/13/10 16:13
07/13/10 16:13
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
Senior Expert

Joined: May 2002
Posts: 7,441
yes, both bullet and newton support SSE2 and all cores of your cpu. and both support cylinder collision shapes. tongue physx (like ODE) still doesn't support cylinders for some strange reason...

Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: ventilator] #333020
07/13/10 16:34
07/13/10 16:34
Joined: May 2005
Posts: 2,713
Lübeck
Slin Offline
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Slin  Offline
Expert

Joined: May 2005
Posts: 2,713
Lübeck
If it didn´t change yet, the big problem with bullet is the basicly missing documentations and examples that rely heavily on inheritance in a way which makes them hard to understand. At least if you want to go further than basic rigid bodies. Newton is just great but as far as I know it is still rigid body only? On the other hand, there is hardly much use for the other stuff. On the other hand Crysis is a good example for some softbody like physics on plants and I also like the idea of bursting wood without predefined places wink.
What people currently seem to tend to forget is Havok. The physics simulation is nearly as clean as Newtons, but it is quite a bit faster and has stuff like softbodies aswell since some time.
PhysX is pretty fast as well, but the physics are less stable, but thanks to all the documentation and the fact that it is free, it fits many projects quite fine.
But I have to say that these are experiences I made two years ago, so things may changed a lot actually wink.
I will use bullet for my iPhone engine, as I love its license, which basicly allows me to do everything with it for free, as long as the sourcecode keeps the license header tongue

Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: Slin] #333132
07/14/10 08:34
07/14/10 08:34
Joined: Aug 2002
Posts: 906
the future
N
nuclear_winter Offline
User
nuclear_winter  Offline
User
N

Joined: Aug 2002
Posts: 906
the future

Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: nuclear_winter] #333293
07/15/10 15:57
07/15/10 15:57
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
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Machinery_Frank  Offline
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Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Here is a video of the light mapping tools in action:
http://blogs.unity3d.com/2010/07/15/unity-3-feature-preview-beast-lightmapping/


Models, Textures and Games from Dexsoft
Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: Machinery_Frank] #333359
07/15/10 21:48
07/15/10 21:48
Joined: May 2002
Posts: 7,441
ventilator Offline
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ventilator  Offline
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Joined: May 2002
Posts: 7,441
looks very promising. i guess it will be pro only?

it would be interesting if someone did a cornell box with gamestudio's lightmapper. laugh

Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: ventilator] #333377
07/15/10 23:13
07/15/10 23:13
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

Dichotomic
Captain_Kiyaku  Offline

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Not exactly, BEAST can be used in the free version too but it doesn't support Global Illumination, that's a Pro only feature.


My Blog

"Tag und Nacht schrei ich mich heiser,
Wind weht alle Worte fort,
Tag und Nacht schrei ich mein Krähenwort!"

Subway To Sally - Krähenkönig
Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: Captain_Kiyaku] #333378
07/15/10 23:16
07/15/10 23:16
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

Dichotomic
Captain_Kiyaku  Offline

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Here is a video of the new Unity3 Demo that i coming with Unity3.

Looks really cool to me! Users find the video even before UT posted it on their blogs hehe:

http://vimeo.com/12915284


My Blog

"Tag und Nacht schrei ich mich heiser,
Wind weht alle Worte fort,
Tag und Nacht schrei ich mein Krähenwort!"

Subway To Sally - Krähenkönig
Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: Captain_Kiyaku] #333383
07/16/10 01:45
07/16/10 01:45
Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
Puppeteer Offline
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Puppeteer  Offline
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Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
Wow. The animation looks very good.


Formally known as Omega
Avatar randomness by Quadraxas & Blade
http://omegapuppeteer.mybrute.com
Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: Puppeteer] #333398
07/16/10 06:13
07/16/10 06:13
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
This looks really impressive. The lighting is very good, the particles are great, window glass can be broken, these dummy puppets lose different parts of their body depending on where you hit them. Covering works and the back radio talk adds to the atmosphere.


Models, Textures and Games from Dexsoft
Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: Machinery_Frank] #333404
07/16/10 08:28
07/16/10 08:28
Joined: Oct 2002
Posts: 8,939
planet.earth
ello Offline
Senior Expert
ello  Offline
Senior Expert

Joined: Oct 2002
Posts: 8,939
planet.earth
damn, yes it all looks really good


www.earthcontrol.de
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