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Re: Scaling Regions in WED [Re: Sajeth] #334263
07/22/10 07:42
07/22/10 07:42
Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
Tobias Offline

Moderator
Tobias  Offline

Moderator

Joined: Aug 2000
Posts: 1,140
Baunatal, Germany
A stupid question: Which edition do you have? This does not change scaling in WED, but region clipping is a Pro feature.

Re: Scaling Regions in WED [Re: Tobias] #334269
07/22/10 08:10
07/22/10 08:10
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Thanks for the video, I now finally see what you mean. It seems to happen when you scale a region extremely large in one direction. It doesn't happen here, but might be dependent on some scale setting. We'll fix that.

But it seems that neither I nor other people can confirm your other region problems. Regions are supported in all editions, with exception of the region_set command, which is Pro only. But region_find and region_check work in all versions with both WED created and script created regions.

Please check again. If you can't find the problem yourself, please contact Support and send them your project where WED-inserted regions don't work. They'll look into that.

Re: Scaling Regions in WED [Re: jcl] #334275
07/22/10 08:37
07/22/10 08:37
Joined: Apr 2008
Posts: 650
Sajeth Offline OP
User
Sajeth  Offline OP
User

Joined: Apr 2008
Posts: 650
Using A8 commercial, but not region_set.
What you cant see in the video is that this "side effect" gets faster and stronger with every additional time you scale (eg pick an arrow) - not dependent on how long each individual scaling process is. Don't know if this helps you find the error laugh

I will try again, although I already did what I could - started with a blank level and so on. Anything I could possibly do wrong, for example when compiling the map?

Thanks for your time laugh


Teleschrott-Fan.
Re: Scaling Regions in WED [Re: Sajeth] #334276
07/22/10 08:56
07/22/10 08:56
Joined: Apr 2008
Posts: 650
Sajeth Offline OP
User
Sajeth  Offline OP
User

Joined: Apr 2008
Posts: 650
Nope... have a look at my simple project, it just wont work:
www.sajeth.com/temp.cd.rar

Use C to check the current region, R to create a temporary region. All source files included.


Teleschrott-Fan.
Re: Scaling Regions in WED [Re: Sajeth] #334453
07/23/10 13:02
07/23/10 13:02
Joined: Apr 2008
Posts: 650
Sajeth Offline OP
User
Sajeth  Offline OP
User

Joined: Apr 2008
Posts: 650
Can no one confirm/deny this?


Teleschrott-Fan.
Re: Scaling Regions in WED [Re: Sajeth] #334454
07/23/10 13:08
07/23/10 13:08
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
Thanks for the project - we have not yet looked into it, but will check it out in the next days.

Re: Scaling Regions in WED [Re: jcl] #334483
07/23/10 16:00
07/23/10 16:00
Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
Superku Offline
Senior Expert
Superku  Offline
Senior Expert

Joined: Sep 2003
Posts: 6,861
Kiel (Germany)
I think Sajeth builds his level using "Build BSP Map", this does not work for me, too. I have to select "Update Entities", otherwise my regions won't get into the wmb file.


"Falls das Resultat nicht einfach nur dermassen gut aussieht, sollten Sie nochmal von vorn anfangen..." - Manual

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Re: Scaling Regions in WED [Re: Superku] #334484
07/23/10 16:02
07/23/10 16:02
Joined: Apr 2008
Posts: 650
Sajeth Offline OP
User
Sajeth  Offline OP
User

Joined: Apr 2008
Posts: 650
Danke - das hat funktioniert!


Teleschrott-Fan.
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