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Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: Slin] #334413
07/23/10 00:35
07/23/10 00:35
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

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Captain_Kiyaku  Offline

Dichotomic

Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Ahh okay, i guess then it was just a misunderstanding ^^.

But glad to hear you got your movement to work.

The CharacterController is actually an easy to move component with physics cause it also recognize by itself if it's on the ground, etc. But dunno if you can adapt that for a car movement.


My Blog

"Tag und Nacht schrei ich mich heiser,
Wind weht alle Worte fort,
Tag und Nacht schrei ich mein Krähenwort!"

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Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: Machinery_Frank] #334770
07/25/10 04:34
07/25/10 04:34
Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Frederick_Lim Offline
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Frederick_Lim  Offline
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Joined: Oct 2003
Posts: 827
22�21'24"N 114�07'30"E
Originally Posted By: Machinery_Frank
I made a test with occlusion culling in Unity. Here you can see a scene with some houses and my camera in front of the first house (looking at the wall, hiding the other ones).
Without occlusion culling (only view frustrum culling) it looks like this:



Here is the same scene with occlusion culling enabled:



This really saves some render calls. Something similar is possible in C4 also. But there you have to place the occlusion geometry manually. Unity uses pre-calculated PVS data to lookup where culling occurs. So it is absolutely easy to setup.


I read a video on YouTube about Umbra, so I try it on Unity 3 Beta 4.

http://www.youtube.com/watch?v=fU2L7IdYD...t=1&index=7

I made a test on light map and occlusion culling. Quality setting is Preview, I am not 100% sure what I did is correct or not.

http://www.youtube.com/watch?v=DXnC6XJ7x9c

Re: Unity Indie is... Free? Xbox 360 Support Also Announced [Re: Frederick_Lim] #334773
07/25/10 05:04
07/25/10 05:04
Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
Captain_Kiyaku Offline

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Captain_Kiyaku  Offline

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Joined: Apr 2002
Posts: 4,801
Richmond B.C., Canada
I haven't tried Umbra yet, but your video looks nice and looks correct to me grin

Still can't believe how powerful Beäst and Umbra are...


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"Tag und Nacht schrei ich mich heiser,
Wind weht alle Worte fort,
Tag und Nacht schrei ich mein Krähenwort!"

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