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Re: finishing my game.......
[Re: Blink]
#335701
07/30/10 07:46
07/30/10 07:46
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Joined: Dec 2006
Posts: 1,086 Queensland - Australia
Nidhogg
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Serious User
Joined: Dec 2006
Posts: 1,086
Queensland - Australia
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Also from memory I had to lock max_fps to 60 for mine to play after publishing. They would work in a window but not full screen and there was bad horizontel lines.
Windows XP SP3 Intel Dual Core CPU: E5200 @ 2.5GHz 4.00GB DDR3 Ram ASUS P5G41T-M LX PCIE x16 GeForce GTS 450 1Gb SB Audigy 4 Spyware Doctor with AntiVirus
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Re: finishing my game.......
[Re: Nidhogg]
#335719
07/30/10 10:38
07/30/10 10:38
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
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Posts: 2,157
Connecticut, USA
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ok, thanks I will do that.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: finishing my game.......
[Re: Blink]
#335890
07/31/10 12:30
07/31/10 12:30
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
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Connecticut, USA
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Ok, I am wondering if i remember reading somewhere that when i build levels and link them to level change. after i assign the entities their script, i can delete the scripts from the include list on later levels because the first level will have the scripts included already. is thet true?
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: finishing my game.......
[Re: Sajeth]
#335982
08/01/10 00:07
08/01/10 00:07
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
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Connecticut, USA
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thanks..i think. I wasnt looking for magic, but i guess you answered my question. so, i was correct.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: finishing my game.......
[Re: Blink]
#336300
08/02/10 22:25
08/02/10 22:25
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
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Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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ok. so far i know:
1. the first level is the menu dummy level. 2. the dummy level is the only one that really needed the includes. 3. after i compile the wrs file, i have add the wmv files to the folder, and the sounds? (not sure about the sounds) 4. i should lock the framerate to at least 60 fps.
what else? i know i am doing something wrong. i am currently re-writing the story and rebuilding my levels. it was a little too ambitious, and i needed more puzzle elements. so now i have time to figure out what i did wrong the first time around.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: finishing my game.......
[Re: Blink]
#336301
08/02/10 22:36
08/02/10 22:36
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Joined: Sep 2003
Posts: 5,900 Bielefeld, Germany
Pappenheimer
Senior Expert
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Senior Expert
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
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Okay, you seem to have a basic misunderstanding! The central file that glues all the parts together is not a level (.wmb), it is a script, the script with the function main. From the function main, the things of the game are started, at least another function which starts other functions, loads levels and creates entities etc.
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Re: finishing my game.......
[Re: Pappenheimer]
#336305
08/02/10 23:01
08/02/10 23:01
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
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Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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well, thanks for clearing that up for me. so it doesnt really matter if i have a dummy level or not for the menu script?
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: finishing my game.......
[Re: Pappenheimer]
#336315
08/03/10 00:29
08/03/10 00:29
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
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Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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ok, so now that i know that. how do i get my menu to work with the levels?? example: i have a menu that works, has an animated bitmap, panels and a music loop. when i added the level load, the included scripts didnt run at all. when i built a dummy level, added the includes it all worked fine, except my animated bitmap for some strange reason? i tried changing the layer number, but no luck. anyway, how do i get around that issue?
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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