Here are some MED issues I came across this night:
1.) When I want to open a MDL, my file dialog looks like this:

It's okay that it is maximized, but why can't I resize the window?
2.) When I want to import a FBX with the new 2010 importer, I get an even more obscure file dialog:
First, it is
fullscreen - I can't see my windows bar. Second, it is okay that it is so big, but I can't resize it either. Third, why is the file list so small compared to the overall size?

3.) When I import only one group of a FBX, the mesh and its bone(s) are correctly imported, but the other bones of all other groups, are imported, too!
Here is my import dialog in which I select only one group with one bone (don't mind the "removed" boneentry, that entry is from my modeling app, the bone is correctly imported; also don't mind the "scene" entries - if I deselect them I get no animation imported at all, but still all other bones):
and then all other bones are imported. Actually, there should be only one (of that one loaded subgroup). They are scattered all over the place, so a screenshot wouldn't be sufficient, but they are shown in the properties panel:
4.) This would be OK because I could select the wanted bones in bone mode and invert the selection, but this doesn't work either! When I do this, all bones get unselected...
Have a nice weekend,
-Christian