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RELEASED Overlay Window Project #340545
09/05/10 13:53
09/05/10 13:53
7 Images
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
L
Liamissimo Offline OP
Serious User
RELEASED Overlay Window Project

Hey Guys,

I am sure some of you can remeber how I cried about the white window that appears if you are starting the engine. Well, Richi007 wrote me and we started a little project to create an overlay window that you can customize.

You can create a design yourself, it should be around 600x400 if you are having some transparency in it. If you don't you can make it 500x350 to cover the white window. You can do several things with our starter:

  • start your game
  • close the starter and don't start the game
  • search for an update of your game
  • play a sound in the background
  • can show a text in an external window with greetings, a help or something you want to tell everybody
  • after your game you can have a window that is showing up and that will guide the user to your homepage or whatever
  • edit the design and everything with an xml file


The code is done by Richi007 (Felix) and the designs are from me, you can use them if you want.

The Version is finished, download it here
Link


72 Comments
Re: Overlay Window Project [Re: FlorianP] #340590
09/05/10 22:05
09/05/10 22:05
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
Espér Offline
Expert
Espér  Offline
Expert

Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
this is a covering window...
It is shown ABOVE this shitty looking white startup laoder.

Sure.. Pro-Users are able to kick that window.. but commercial and lowers, need to stay with that ugly startup..

this here seems to be the best solution.


Selling my Acknex Engine Editions (A7 Com & A8 Pro):
>> click here if you are interested <<
Re: Overlay Window Project [Re: Espér] #340591
09/05/10 22:13
09/05/10 22:13
Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
Ä°stanbul, Turkey
it's still around 40 lines of code.(the c++ window and lite-c part total)


3333333333
Re: Overlay Window Project [Re: Quad] #340595
09/05/10 22:44
09/05/10 22:44
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline
Expert
MasterQ32  Offline
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
the covering part is very small (i don't need to write any line of code)
but this project can handle more stuff!
you can also create a window which is shown at the end of the program, you can also link your website and update the game with this!

it's not only any sort of overlay, you are also able to show news related to your team, game, company in this starter!

the design is fully customizable!

maybe we will add a feature that allows you to create any option screen for resolution, sound volume and something like that (stored in one ore more ini files)

suggestion are welcome!


Visit my site: www.masterq32.de
Re: Overlay Window Project [Re: MasterQ32] #340599
09/06/10 00:06
09/06/10 00:06
Joined: Aug 2009
Posts: 1,438
Spain
painkiller Offline
Serious User
painkiller  Offline
Serious User

Joined: Aug 2009
Posts: 1,438
Spain
Originally Posted By: Richi007
the covering part is very small (i don't need to write any line of code)
but this project can handle more stuff!
you can also create a window which is shown at the end of the program, you can also link your website and update the game with this!

it's not only any sort of overlay, you are also able to show news related to your team, game, company in this starter!

the design is fully customizable!

maybe we will add a feature that allows you to create any option screen for resolution, sound volume and something like that (stored in one ore more ini files)

suggestion are welcome!


yeah, a panel in which you can select resolution and other options would be really great!


3D Gamestudio A8 Pro
AMD FX 8350 4.00 Ghz
16GB RAM
Gigabyte GeForce GTX 960 4GB
Re: Overlay Window Project [Re: painkiller] #340648
09/06/10 10:26
09/06/10 10:26
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
I dont see the problem with the white window... If anyone remembers A5, it had a horrible black and red window... now THAT was ugly xD


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Overlay Window Project [Re: Helghast] #340666
09/06/10 14:06
09/06/10 14:06
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
L
Liamissimo Offline OP
Serious User
Liamissimo  Offline OP
Serious User
L

Joined: Jul 2009
Posts: 1,198
Berlin, Germany
Why are just two persons happy about a FREE way to cover the startup screen? grin


"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011
Re: Overlay Window Project [Re: Liamissimo] #340667
09/06/10 14:24
09/06/10 14:24
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Originally Posted By: TheLiam
Why are just two persons happy about a FREE way to cover the startup screen? grin


I wasn't saying I ain't happy wink (though I have Pro, so to me it didn't matter really tongue ).

Which comes to another question... If a pro user compiles a file for a new window, and a user with a lower version uses this (with displaying the logo's as previously stated), is this allowed? Does that even work at all..?


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Overlay Window Project [Re: Helghast] #340669
09/06/10 14:31
09/06/10 14:31
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
L
Liamissimo Offline OP
Serious User
Liamissimo  Offline OP
Serious User
L

Joined: Jul 2009
Posts: 1,198
Berlin, Germany
What do you mean exactly? If a Pro user is doing a window in SED without our (great and amazing grin ) tool and a User with Commercial or Extra is using this window that our Pro users have done? Imho it wont work because you have to compile the window again and than(then) the comemrcial version won't do it.

OR

if you mean that a com user sends his finished project to a pro user and the pro user compiles for him a new window? For this you ahve to ask JCL as I don't know about the rights in this way, but I think that it is at least not willingly seen because it is a extra for pro users laugh But that is just my opinion


"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011
Re: Overlay Window Project [Re: Liamissimo] #340671
09/06/10 14:36
09/06/10 14:36
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
Originally Posted By: TheLiam
What do you mean exactly? If a Pro user is doing a window in SED without our (great and amazing grin ) tool and a User with Commercial or Extra is using this window that our Pro users have done? Imho it wont work because you have to compile the window again and than(then) the comemrcial version won't do it.

OR

if you mean that a com user sends his finished project to a pro user and the pro user compiles for him a new window? For this you ahve to ask JCL as I don't know about the rights in this way, but I think that it is at least not willingly seen because it is a extra for pro users laugh But that is just my opinion


I ment, when a Pro user compiles a starter (creating the .wdf file using export), but a Comm user uses this as startup file (by adding the .wdf in the main script's folder), is that legal?


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Overlay Window Project [Re: Helghast] #340673
09/06/10 14:43
09/06/10 14:43
Joined: Jul 2009
Posts: 1,198
Berlin, Germany
L
Liamissimo Offline OP
Serious User
Liamissimo  Offline OP
Serious User
L

Joined: Jul 2009
Posts: 1,198
Berlin, Germany
I don't even now if this will work, you can ask JCL. I think you won't be able to do this laugh


"Ich weiss nicht genau, was Sie vorhaben, aber Sie können keine Triggerzonen durch Ihr Level kullern lassen."
-JCL, 2011
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