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Re: Switch off Texture Filtering?
[Re: sPlKe]
#342136
09/23/10 23:26
09/23/10 23:26
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Joined: Nov 2008
Posts: 216
jane
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Member
Joined: Nov 2008
Posts: 216
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Set d3d_antialias = 0; and d3d_anisotropy = 0; and mip_flat = 5.0; (make the texture sharper, play with this value). Scale down the Textures (e.g. 512x512 to 64x64) and you get the oldstyle pixeleffect.
Last edited by jane; 09/24/10 03:14.
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Re: Switch off Texture Filtering?
[Re: jane]
#342138
09/24/10 00:18
09/24/10 00:18
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Joined: Jan 2010
Posts: 145
Doc_Savage
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Member
Joined: Jan 2010
Posts: 145
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this sounds interesting. i loved old pc games like amok and doom
Do not concern yourself with my race, personality or origin. find my record in the pits, and then make your wager.
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Re: Switch off Texture Filtering?
[Re: sPlKe]
#342170
09/24/10 10:35
09/24/10 10:35
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Joined: Jul 2007
Posts: 959 nl
flits
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User
Joined: Jul 2007
Posts: 959
nl
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maby turing of mipmapping
d3d_mipmapping = 0;
"empty"
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