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[REQ] Basic Animation #342696
09/30/10 07:26
09/30/10 07:26
Joined: Jul 2008
Posts: 168
8
82RJZAE Offline OP
Member
82RJZAE  Offline OP
Member
8

Joined: Jul 2008
Posts: 168
Hi, can anyone convert the old animation method used in the A5 templates into Lite-C?

Otherwise, could someone explain or write a short code that would show how I might account for animation frames that are not named the same thing?

For example, the warlock model uses the stand animation of "stand", whereas the knight model uses the stand animation of "idle". Because of this, I cannot simply use one animation frame name for my player because other models do not use the same naming convention.

Thanks,
82RJZAE

Re: [REQ] Basic Animation [Re: 82RJZAE] #342698
09/30/10 07:39
09/30/10 07:39
Joined: May 2009
Posts: 5,367
Caucasus
3run Online
Senior Expert
3run  Online
Senior Expert

Joined: May 2009
Posts: 5,367
Caucasus
Why don't you just, simply rename animations name in MED? So they all will be the same?? I guess thats the easiest way.


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