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Re: TimeDigger - Adventure Game [Re: MasterQ32] #344079
10/13/10 17:11
10/13/10 17:11
Joined: Aug 2010
Posts: 131
Iran
Mafia_IR Offline
Member
Mafia_IR  Offline
Member

Joined: Aug 2010
Posts: 131
Iran
Quote:
maybe i should ask some musicians in my school

it's a good idea . laugh

you want to use an Special music or prefab music ?

Last edited by Mafia_IR; 10/13/10 17:42.
Re: TimeDigger - Adventure Game [Re: Mafia_IR] #344084
10/13/10 17:31
10/13/10 17:31
Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
MasterQ32 Offline OP
Expert
MasterQ32  Offline OP
Expert

Joined: Nov 2007
Posts: 2,568
Germany, BW, Stuttgart
i think i only want a music that fits the game style
maybe a little bit dark and scary, but not too scary

the style of the music could by any, but one thing is very very important:
the music should'nt be annoying, especially hearing it for hours

a good expample is the music used in anno 1602:
http://www.youtube.com/watch?v=iCP8Yl4VWV8


Visit my site: www.masterq32.de
Re: TimeDigger - Adventure Game [Re: MasterQ32] #344253
10/15/10 15:45
10/15/10 15:45
Joined: Aug 2010
Posts: 131
Iran
Mafia_IR Offline
Member
Mafia_IR  Offline
Member

Joined: Aug 2010
Posts: 131
Iran
And your game has an important problem that in the game you are not using visual panels . laugh

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