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Re: New Infos about IntenseX? [Re: adoado] #342733
09/30/10 14:46
09/30/10 14:46
Joined: Nov 2008
Posts: 215
V
vertex Offline
Member
vertex  Offline
Member
V

Joined: Nov 2008
Posts: 215
Did c-script preclude the integration/use of structs????

"AI" is not the point; the point is that the move to lite-c has thrown the 3DGS community a curve ball i.e. intensex is gone. AI could be career in itself.

An intense focus on the editor-- particle editor-- physics-- material library--- shader editor-- terrain editor etc.. (additional functionality to c-script) would have all been better uses of energy than a new scripting language. Barring all that, a better demo of the tech would have been and would be a better use of energy. FYI "3DGS now has structs." is not the headline that 3DGS needed.


The point is as much about business as it is about tech..

Re: New Infos about IntenseX? [Re: vertex] #342739
09/30/10 15:11
09/30/10 15:11
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Sorry, vertex, what's the point? I use Lite-C almost the same way as I used C-Script. You don't have to use all the new features.
Speaking about business: Lite-C has been 'sponsored' by Atari, a big reason to make that step.
And, you are talking as if Lite-C broke the code of Aris, I don't think that we can say anything safe about what caused the problems, before Aris fixed his code.

Re: New Infos about IntenseX? [Re: Pappenheimer] #342746
09/30/10 15:51
09/30/10 15:51
Joined: Jan 2006
Posts: 69
Missouri, USA
penut Offline
Junior Member
penut  Offline
Junior Member

Joined: Jan 2006
Posts: 69
Missouri, USA


Windows 7/ 2.8Ghz Quad Core i7/8 Gigs DDR2ram/ 2 Crossfired ATI 6850's and one crazy Level Designer! On the "Scion" dev team!!

My old Work http://s44.photobucket.com/albums/f34/penut117/
Re: New Infos about IntenseX? [Re: penut] #342749
09/30/10 16:11
09/30/10 16:11
Joined: Jan 2006
Posts: 69
Missouri, USA
penut Offline
Junior Member
penut  Offline
Junior Member

Joined: Jan 2006
Posts: 69
Missouri, USA
"I see A8 is coming out soon, so I'll see where Gamestudio is at at the time i'm out and decide about Intense X's feature accordingly. I'll also be moving to USA (most of you know the situation in Greece these times ain't the best) and try to make my hobby a proffesion. Until then, I wish you all good luck with your projects and I'll c u at my first break (we get 11 days out of the camp in the duration of 9 months. I'll be getting some of those days in a month or so)"
-LarryLaffer


Windows 7/ 2.8Ghz Quad Core i7/8 Gigs DDR2ram/ 2 Crossfired ATI 6850's and one crazy Level Designer! On the "Scion" dev team!!

My old Work http://s44.photobucket.com/albums/f34/penut117/
Re: New Infos about IntenseX? [Re: penut] #343911
10/11/10 17:06
10/11/10 17:06
Joined: Sep 2003
Posts: 648
Switzerland
snake67 Offline
User
snake67  Offline
User

Joined: Sep 2003
Posts: 648
Switzerland
Take a look at the HP of IX, its out of order. Whats happening, does someone know?

Re: New Infos about IntenseX? [Re: snake67] #344281
10/15/10 21:37
10/15/10 21:37
Joined: Jan 2004
Posts: 2,062
Hamburg, Germany
slacer Offline
Expert
slacer  Offline
Expert

Joined: Jan 2004
Posts: 2,062
Hamburg, Germany
if he is still in the greek army, he cannot fix his website.
I think he does not even know about that problem.

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