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Re: Question about terrain multitexture shader [Re: Steempipe] #34439
10/27/04 23:32
10/27/04 23:32
Joined: Sep 2002
Posts: 700
Orange County, CA
L
LogantheHogan Offline OP
Developer
LogantheHogan  Offline OP
Developer
L

Joined: Sep 2002
Posts: 700
Orange County, CA
DX9c will be fine.

Heh, I'm pretty stoked on this. Hurry it up, Steempipe! jk

Logan

Re: Question about terrain multitexture shader [Re: Steempipe] #34440
10/28/04 02:12
10/28/04 02:12
Joined: Dec 2002
Posts: 293
Minnesota
Peter Churness Offline
Member
Peter Churness  Offline
Member

Joined: Dec 2002
Posts: 293
Minnesota
Hey Steempipe,

How do you get the character model to cast a shadow on a terrain?

You're pics are looking great, btw...

Thanks,
Peter

Re: Question about terrain multitexture shader [Re: Peter Churness] #34441
10/28/04 03:56
10/28/04 03:56
Joined: Dec 2003
Posts: 1,097
Maryland, USA
Steempipe Offline
Serious User
Steempipe  Offline
Serious User

Joined: Dec 2003
Posts: 1,097
Maryland, USA
Hmmmm... I have a hollowed cube around my terrain. Assigned the sun color and angles in the map properites. Checked the shadow flag on cbabe. I think that was all.

Re: Question about terrain multitexture shader [Re: Steempipe] #34442
11/18/04 19:45
11/18/04 19:45
Joined: Jan 2002
Posts: 454
Germany
CD_saber Offline
Senior Member
CD_saber  Offline
Senior Member

Joined: Jan 2002
Posts: 454
Germany
Hello Steempipe,

can you please make a little demo level with a terrain and your code, cause i can't get your code working.

That would be very nice of you !

CD_SABER


Ja, lach du nur du haariges Pelzvieh!
Re: Question about terrain multitexture shader [Re: CD_saber] #34443
11/24/04 05:35
11/24/04 05:35
Joined: Sep 2003
Posts: 48
germany
sane Offline
Newbie
sane  Offline
Newbie

Joined: Sep 2003
Posts: 48
germany
hey steempipe,

did i get it right that you do not use for example three different detail-textures but one big one that covers the complete hmp and than you use detail-textures turning this one more bright or more dark?

Last edited by sane; 11/24/04 05:36.

---------------------------------- www.xiron.de
Re: Question about terrain multitexture shader [Re: sane] #34444
11/24/04 05:37
11/24/04 05:37
Joined: Sep 2002
Posts: 700
Orange County, CA
L
LogantheHogan Offline OP
Developer
LogantheHogan  Offline OP
Developer
L

Joined: Sep 2002
Posts: 700
Orange County, CA
No, the effect is three individual detail maps blended over a large terrain colormap.

Re: Question about terrain multitexture shader [Re: CD_saber] #34445
11/24/04 11:08
11/24/04 11:08
Joined: Dec 2003
Posts: 1,097
Maryland, USA
Steempipe Offline
Serious User
Steempipe  Offline
Serious User

Joined: Dec 2003
Posts: 1,097
Maryland, USA
Quote:

Hello Steempipe,

can you please make a little demo level with a terrain and your code, cause i can't get your code working.

That would be very nice of you !

CD_SABER




Sure. I Will be working on one... It will wind up in this thread when I post it.

Thanks for clarifying sane's question, LogantheHogan.

Eric

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